Adding debug output.
This commit is contained in:
@@ -1013,6 +1013,7 @@ ServerGameStateHand::TimerNextGame(const boost::system::error_code &ec, boost::s
|
|||||||
|
|
||||||
// Set winner in database.
|
// Set winner in database.
|
||||||
boost::shared_ptr<PlayerData> tmpPlayer = server->GetPlayerDataByUniqueId(winnerPlayer->getMyUniqueID());
|
boost::shared_ptr<PlayerData> tmpPlayer = server->GetPlayerDataByUniqueId(winnerPlayer->getMyUniqueID());
|
||||||
|
cerr << "Setting winner for game " << server->GetDBId() << " player id " << tmpPlayer->GetDBId() << endl;
|
||||||
if (tmpPlayer)
|
if (tmpPlayer)
|
||||||
server->GetLobbyThread().GetDatabase().SetGamePlayerPlace(server->GetDBId(), tmpPlayer->GetDBId(), 1);
|
server->GetLobbyThread().GetDatabase().SetGamePlayerPlace(server->GetDBId(), tmpPlayer->GetDBId(), 1);
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user