optimizing local sqlite-logging; implementing first steps network client sqlite-logging

This commit is contained in:
floty
2011-11-09 21:39:37 +00:00
parent 32d26e3644
commit 385a641ede
13 changed files with 177 additions and 392 deletions
+4 -3
View File
@@ -36,9 +36,10 @@ public:
void logNewGameMsg(int gameID, int startCash, int startSmallBlind, unsigned dealerPosition, PlayerList seatsList);
void logNewHandMsg(int handID, unsigned dealerPosition, int smallBlind, unsigned smallBlindPosition, int bigBlind, unsigned bigBlindPosition, PlayerList seatsList);
void logPlayerAction(int bero, int seat, PlayerActionLog action, int amount = 0);
void logBoardCards(int bero, int boardCards[5]);
void logHoleCardsHandName(int bero, PlayerList activePlayerList);
void logPlayerAction(GameState bero, int seat, PlayerActionLog action, int amount = 0);
PlayerActionLog transformPlayerActionLog(PlayerAction action);
void logBoardCards(GameState bero, int boardCards[5]);
void logHoleCardsHandName(GameState bero, PlayerList activePlayerList);
void logAfterHand();
void logAfterGame();
void exec_transaction();