optimizing local sqlite-logging; implementing first steps network client sqlite-logging

This commit is contained in:
floty
2011-11-09 21:39:37 +00:00
parent 32d26e3644
commit 385a641ede
13 changed files with 177 additions and 392 deletions
+1 -1
View File
@@ -905,7 +905,7 @@ ServerLobbyThread::HandlePacket(boost::shared_ptr<SessionData> session, boost::s
else if (packet->GetMsg()->present == PokerTHMessage_PR_avatarRequestMessage)
HandleNetPacketRetrieveAvatar(session, packet->GetMsg()->choice.avatarRequestMessage);
else if (packet->GetMsg()->present == PokerTHMessage_PR_resetTimeoutMessage)
{}
{}
else if (packet->GetMsg()->present == PokerTHMessage_PR_subscriptionRequestMessage) {
SubscriptionRequestMessage_t *subscriptionRequest = &packet->GetMsg()->choice.subscriptionRequestMessage;
if (subscriptionRequest->subscriptionAction == subscriptionAction_resubscribeGameList)