Send state of seats at the beginning of each hand.
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@@ -92,6 +92,9 @@ public:
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void AddRejoinPlayer(unsigned playerId);
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PlayerIdList GetAndResetRejoinPlayers();
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void AddReactivatePlayer(unsigned playerId);
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PlayerIdList GetAndResetReactivatePlayers();
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// should be protected, but is needed in function.
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const Game &GetGame() const;
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Game &GetGame();
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@@ -179,6 +182,9 @@ private:
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PlayerIdList m_rejoinPlayerList;
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mutable boost::mutex m_rejoinPlayerListMutex;
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PlayerIdList m_reactivatePlayerList;
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mutable boost::mutex m_reactivatePlayerListMutex;
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PlayerIdList m_reportedAvatarList;
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RankingMap m_rankingMap;
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