adds activePlayerList and runningPlayerList (XXIII) - bugfixes
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@@ -68,6 +68,9 @@ protected:
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void setHighestSet(int theValue) { highestSet = theValue; }
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int getHighestSet() const { return highestSet;}
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void setFirstRun(bool theValue) { firstRun = theValue;}
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bool getFirstRun() const { return firstRun;}
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void setFirstRound(bool theValue) { firstRound = theValue;}
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bool getFirstRound() const { return firstRound;}
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