improvement in txt export from sqlite log

This commit is contained in:
floty
2012-01-01 21:11:42 +00:00
parent cbb72bc06a
commit 39243cbd0b
+14 -6
View File
@@ -776,7 +776,7 @@ int guiLog::exportLog(QString fileStringPdb,int modus)
if(!neu) log_string = "<img src='logo.png'>\n" + log_string;
break;
case 2:
log_string += "\n";
log_string += "";
break;
case 3:
log_string = "<h4><b>" + log_string + "</b></h4>";
@@ -861,7 +861,8 @@ int guiLog::exportLog(QString fileStringPdb,int modus)
else log_string += "</b></td></tr></table>";
break;
case 2:
log_string += "\n";
log_string = "\n\n----------- " + log_string;
log_string += " -----------\n";
break;
case 3:
log_string = "----------- <b>" + log_string;
@@ -1018,9 +1019,6 @@ int guiLog::exportLog(QString fileStringPdb,int modus)
case 2:
log_string += "\n";
break;
case 3:
;
break;
default:
;
}
@@ -1108,6 +1106,9 @@ int guiLog::exportLog(QString fileStringPdb,int modus)
if(!neu) log_string += "</br>";
else log_string += "<br />";
break;
case 2:
log_string += "\n";
break;
case 3:
log_string += "<br />";
break;
@@ -1157,6 +1158,9 @@ int guiLog::exportLog(QString fileStringPdb,int modus)
else round_string = "<br />\n" + round_string;
}
break;
case 2:
round_string = "\n\n" + round_string;
break;
case 3:
round_string = "<b>" + round_string + "</b>";
if(round_ctr >= GAME_STATE_FLOP) {
@@ -1226,6 +1230,9 @@ int guiLog::exportLog(QString fileStringPdb,int modus)
log_string += "<br />\n";
}
break;
case 2:
log_string += "\n";
break;
case 3:
log_string += "<br />";
break;
@@ -1319,7 +1326,8 @@ int guiLog::exportLog(QString fileStringPdb,int modus)
log_string += boost::lexical_cast<std::string>(string_tmp.at(0));
if(modus == 1 || modus == 3) log_string += "</b>";
log_string += boost::lexical_cast<std::string>(string_tmp.at(1));
if(modus == 1 || modus == 3) log_string += ",<b>";
log_string += ",";
if(modus == 1 || modus == 3) log_string += "<b>";
data_found = true;
}
}