add gameId usage to mute players ingame instead of kick
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@@ -133,8 +133,8 @@ bool CleanerServer::handleMessage(InternalChatCleanerPacket &msg)
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if (netRequest->cleanerChatType.present == CleanerChatType_PR_cleanerChatTypeGame) {
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gameId = netRequest->cleanerChatType.choice.cleanerChatTypeGame.gameId;
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}
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// TODO use gameId
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QStringList checkreturn = myMessageFilter->check(playerId, nick, message);
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QStringList checkreturn = myMessageFilter->check(gameId, playerId, nick, message);
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QString checkAction = checkreturn.at(0);
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QString checkMessage = checkreturn.at(1);
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@@ -13,7 +13,8 @@ enum ActionType {
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NOTHING,
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WARN,
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KICK,
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KICKBAN
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KICKBAN,
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MUTE
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};
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enum OffenceType {
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@@ -49,7 +50,7 @@ MessageFilter::~MessageFilter()
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delete cleanTimer;
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}
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QStringList MessageFilter::check(unsigned playerId, QString nick, QString msg)
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QStringList MessageFilter::check(unsigned gameId, unsigned playerId, QString nick, QString msg)
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{
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QStringList returnList;
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QString returnMessage;
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@@ -77,30 +78,36 @@ QStringList MessageFilter::check(unsigned playerId, QString nick, QString msg)
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action = WARN;
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} else {
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if(i.value().warnLevel == warnLevelToKick || i.value().lastWarnType == offence) {
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// Kick Command
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action = KICK;
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//remove playerId from all lists and as LAST from myClientWarnLevelList
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myTextFloodCheck->removeNickFromList(i.key());
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myClientWarnLevelList.remove(i.key());
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//check if player is already on kickCounterList
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QMap<QString, ClientKickInfos>::const_iterator j = myClientKickCounterList.find(nick);
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if(j == myClientKickCounterList.end()) {
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//if player is NOT on this list put the playerId on it to ban after multiple offence
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ClientKickInfos tmpInfos;
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tmpInfos.kickNumber = 1;
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tmpInfos.lastKickTimestamp = timer.elapsed().total_seconds();
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myClientKickCounterList.insert(nick, tmpInfos);
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} else {
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//pleayer is already on the list: either raise kickNumber or kickban when kickNumerToBan is reached
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if(j.value().kickNumber == kickNumberToBan) {
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action = KICKBAN;
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//remove player from kickCounterList
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myClientKickCounterList.remove(j.key());
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} else {
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if(gameId) {
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//check for ingame to do not kick but mute
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action = MUTE;
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}
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else {
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// Kick Command
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action = KICK;
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//remove playerId from all lists and as LAST from myClientWarnLevelList
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myTextFloodCheck->removeNickFromList(i.key());
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myClientWarnLevelList.remove(i.key());
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//check if player is already on kickCounterList
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QMap<QString, ClientKickInfos>::const_iterator j = myClientKickCounterList.find(nick);
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if(j == myClientKickCounterList.end()) {
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//if player is NOT on this list put the playerId on it to ban after multiple offence
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ClientKickInfos tmpInfos;
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tmpInfos.kickNumber = j.value().kickNumber+1;
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tmpInfos.kickNumber = 1;
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tmpInfos.lastKickTimestamp = timer.elapsed().total_seconds();
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myClientKickCounterList.insert(nick, tmpInfos);
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} else {
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//pleayer is already on the list: either raise kickNumber or kickban when kickNumerToBan is reached
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if(j.value().kickNumber == kickNumberToBan) {
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action = KICKBAN;
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//remove player from kickCounterList
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myClientKickCounterList.remove(j.key());
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} else {
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ClientKickInfos tmpInfos;
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tmpInfos.kickNumber = j.value().kickNumber+1;
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tmpInfos.lastKickTimestamp = timer.elapsed().total_seconds();
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myClientKickCounterList.insert(nick, tmpInfos);
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}
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}
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}
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} else {
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@@ -146,6 +153,9 @@ QStringList MessageFilter::check(unsigned playerId, QString nick, QString msg)
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} else if(action == KICKBAN) {
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returnMessage = QString("%1 kicked and banned! Please respect: http://chatrules.pokerth.net\n").arg(nick);
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returnAction = QString("kickban");
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} else if(action == MUTE) {
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returnMessage = QString("%1 muted! Please respect: http://chatrules.pokerth.net\n").arg(nick);
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returnAction = QString("mute");
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}
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} else {
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returnAction = QString("");
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@@ -19,7 +19,7 @@ public:
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MessageFilter(CleanerConfig*);
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~MessageFilter();
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QStringList check(unsigned, QString, QString);
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QStringList check(unsigned, unsigned, QString, QString);
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void refreshConfig();
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public slots:
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