opengametimeoutmsgbox local basics

This commit is contained in:
doitux
2008-03-01 23:44:12 +00:00
parent 1ba22682ee
commit 39efcf3ddf
9 changed files with 82 additions and 6 deletions
+1
View File
@@ -120,6 +120,7 @@ void GuiWrapper::SignalNetClientGameInfo(int actionID) { myW->signalNetClientGam
void GuiWrapper::SignalNetClientError(int errorID, int osErrorID) { myW->signalNetClientError(errorID, osErrorID); }
void GuiWrapper::SignalNetClientNotification(int notificationId) { myW->signalNetClientNotification(notificationId); }
void GuiWrapper::SignalNetClientStatsUpdate(const ServerStats &stats) { myW->signalNetClientStatsUpdate(stats); }
void GuiWrapper::SignalNetClientStartOpenGameTimeout() { myW->signalNetClientStartOpenGameTimeout(); }
void GuiWrapper::SignalNetClientRemovedFromGame(int notificationId) { myW->signalNetClientRemovedFromGame(notificationId); }
void GuiWrapper::SignalNetClientSelfJoined(unsigned playerId, const string &playerName, PlayerRights rights) { myW->signalNetClientSelfJoined(playerId, QString::fromUtf8(playerName.c_str()), rights); }
void GuiWrapper::SignalNetClientPlayerJoined(unsigned playerId, const string &playerName, PlayerRights rights) { myW->signalNetClientPlayerJoined(playerId, QString::fromUtf8(playerName.c_str()), rights); }