Also disable avatar retrieval on server. Fixed nasty send "wrong return value" (Linux only).
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@@ -248,7 +248,7 @@ ClientStateStartConnect::Process(ClientThread &client)
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else
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{
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int errCode = SOCKET_ERRNO();
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if (errCode == SOCKET_ERR_WOULDBLOCK)
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if (IS_SOCKET_ERR_WOULDBLOCK(errCode))
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{
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boost::timers::portable::microsec_timer connectTimer;
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ClientStateConnecting::Instance().SetTimer(connectTimer);
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