diff --git a/src/net/common/servergamethread.cpp b/src/net/common/servergamethread.cpp index 5bead1af..4ccafecd 100644 --- a/src/net/common/servergamethread.cpp +++ b/src/net/common/servergamethread.cpp @@ -55,7 +55,7 @@ private: ServerGameThread::ServerGameThread(ServerLobbyThread &lobbyThread, u_int32_t id, const string &name, const string &pwd, const GameData &gameData, unsigned adminPlayerId, GuiInterface &gui, ConfigFile *playerConfig) : m_adminPlayerId(adminPlayerId), m_lobbyThread(lobbyThread), m_gui(gui), m_id(id), - m_name(name), m_gameData(gameData), m_password(pwd), m_playerConfig(playerConfig), + m_gameData(gameData), m_name(name), m_password(pwd), m_playerConfig(playerConfig), m_curState(NULL), m_gameNum(1) { m_senderCallback.reset(new GameSenderCallback(*this));