add changecompleteblindsdialog for start-dialogs to change new blinds-settings

This commit is contained in:
doitux
2007-09-27 00:35:30 +00:00
parent ce75d91595
commit 3c7aa802db
17 changed files with 818 additions and 255 deletions
@@ -20,6 +20,8 @@
#include "createinternetgamedialogimpl.h"
#include "session.h"
#include "configfile.h"
#include "changecompleteblindsdialogimpl.h"
createInternetGameDialogImpl::createInternetGameDialogImpl(QWidget *parent, ConfigFile *c)
: QDialog(parent), myConfig(c)
@@ -27,11 +29,13 @@ createInternetGameDialogImpl::createInternetGameDialogImpl(QWidget *parent, Conf
setupUi(this);
myChangeCompleteBlindsDialog = new changeCompleteBlindsDialogImpl;
fillFormular();
connect( radioButton_changeBlindsSettings, SIGNAL( clicked(bool) ), this, SLOT( callChangeBlindsDialog(bool) ) );
connect( pushButton_cancel, SIGNAL( clicked() ), this, SLOT( cancel() ) );
connect( pushButton_createGame, SIGNAL( clicked() ), this, SLOT( createGame() ) );
connect( checkBox_Password, SIGNAL( toggled(bool) ), this, SLOT( clearGamePassword(bool)) );
//temporarely unused until ai is enabled in network
// label_5->hide();
@@ -60,8 +64,6 @@ void createInternetGameDialogImpl::fillFormular() {
//Network Game Settings
spinBox_quantityPlayers->setValue(myConfig->readConfigInt("NetNumberOfPlayers"));
spinBox_startCash->setValue(myConfig->readConfigInt("NetStartCash"));
spinBox_smallBlind->setValue(myConfig->readConfigInt("NetFirstSmallBlind"));
spinBox_handsBeforeRaiseSmallBlind->setValue(myConfig->readConfigInt("NetRaiseSmallBlindEveryHands"));
//temporarely unused until ai is enabled in network
spinBox_gameSpeed->setValue(myConfig->readConfigInt("NetGameSpeed"));
spinBox_netTimeOutPlayerAction->setValue(myConfig->readConfigInt("NetTimeOutPlayerAction"));
@@ -70,6 +72,30 @@ void createInternetGameDialogImpl::fillFormular() {
lineEdit_Password->setText(QString::fromUtf8(myConfig->readConfigString("InternetGamePassword").c_str()));
}
//fill changeCompleteBlindsDialog
myChangeCompleteBlindsDialog->spinBox_firstSmallBlind->setValue(myConfig->readConfigInt("NetFirstSmallBlind"));
myChangeCompleteBlindsDialog->radioButton_raiseBlindsAtHands->setChecked(myConfig->readConfigInt("NetRaiseBlindsAtHands"));
myChangeCompleteBlindsDialog->radioButton_raiseBlindsAtMinutes->setChecked(myConfig->readConfigInt("NetRaiseBlindsAtMinutes"));
myChangeCompleteBlindsDialog->spinBox_raiseSmallBlindEveryHands->setValue(myConfig->readConfigInt("NetRaiseSmallBlindEveryHands"));
myChangeCompleteBlindsDialog->spinBox_raiseSmallBlindEveryMinutes->setValue(myConfig->readConfigInt("NetRaiseSmallBlindEveryMinutes"));
myChangeCompleteBlindsDialog->radioButton_alwaysDoubleBlinds->setChecked(myConfig->readConfigInt("NetAlwaysDoubleBlinds"));
myChangeCompleteBlindsDialog->radioButton_manualBlindsOrder->setChecked(myConfig->readConfigInt("NetManualBlindsOrder"));
myChangeCompleteBlindsDialog->listWidget_blinds->clear();
myChangeCompleteBlindsDialog->spinBox_input->setMinimum(myChangeCompleteBlindsDialog->spinBox_firstSmallBlind->value()+1);
std::list<int> myBlindsList = myConfig->readConfigIntList("NetManualBlindsList");
std::list<int>::iterator it1;
for(it1= myBlindsList.begin(); it1 != myBlindsList.end(); it1++) {
myChangeCompleteBlindsDialog->listWidget_blinds->addItem(QString::number(*it1,10));
}
myChangeCompleteBlindsDialog->sortBlindsList();
myChangeCompleteBlindsDialog->radioButton_afterThisAlwaysDoubleBlinds->setChecked(myConfig->readConfigInt("NetAfterMBAlwaysDoubleBlinds"));
myChangeCompleteBlindsDialog->radioButton_afterThisAlwaysRaiseAbout->setChecked(myConfig->readConfigInt("NetAfterMBAlwaysRaiseAbout"));
myChangeCompleteBlindsDialog->spinBox_afterThisAlwaysRaiseValue->setValue(myConfig->readConfigInt("NetAfterMBAlwaysRaiseValue"));
myChangeCompleteBlindsDialog->radioButton_afterThisStayAtLastBlind->setChecked(myConfig->readConfigInt("NetAfterMBStayAtLastBlind"));
}
void createInternetGameDialogImpl::showDialog() {
@@ -90,3 +116,14 @@ void createInternetGameDialogImpl::clearGamePassword(bool clear) {
if(!clear) { lineEdit_Password->clear(); }
}
void createInternetGameDialogImpl::callChangeBlindsDialog(bool show) {
if(show) {
myChangeCompleteBlindsDialog->exec();
if(myChangeCompleteBlindsDialog->result() == QDialog::Accepted ) {}
else {
radioButton_useSavedBlindsSettings->setChecked(TRUE);
}
}
}