add changecompleteblindsdialog for start-dialogs to change new blinds-settings

This commit is contained in:
doitux
2007-09-27 00:35:30 +00:00
parent ce75d91595
commit 3c7aa802db
17 changed files with 818 additions and 255 deletions
@@ -18,14 +18,18 @@
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#include "newgamedialogimpl.h"
#include "changecompleteblindsdialogimpl.h"
#include "configfile.h"
newGameDialogImpl::newGameDialogImpl(QWidget *parent, ConfigFile *c)
: QDialog(parent), myConfig(c)
{
setupUi(this);
setupUi(this);
myChangeCompleteBlindsDialog = new changeCompleteBlindsDialogImpl;
connect( radioButton_changeBlindsSettings, SIGNAL( clicked(bool) ), this, SLOT( callChangeBlindsDialog(bool) ) );
}
@@ -33,10 +37,45 @@ void newGameDialogImpl::exec() {
spinBox_quantityPlayers->setValue(myConfig->readConfigInt("NumberOfPlayers"));
spinBox_startCash->setValue(myConfig->readConfigInt("StartCash"));
spinBox_smallBlind->setValue(myConfig->readConfigInt("FirstSmallBlind"));
spinBox_gameSpeed->setValue(myConfig->readConfigInt("GameSpeed"));
spinBox_handsBeforeRaiseSmallBlind->setValue(myConfig->readConfigInt("RaiseSmallBlindEveryHands"));
//fill changeCompleteBlindsDialog
myChangeCompleteBlindsDialog->spinBox_firstSmallBlind->setValue(myConfig->readConfigInt("FirstSmallBlind"));
myChangeCompleteBlindsDialog->radioButton_raiseBlindsAtHands->setChecked(myConfig->readConfigInt("RaiseBlindsAtHands"));
myChangeCompleteBlindsDialog->radioButton_raiseBlindsAtMinutes->setChecked(myConfig->readConfigInt("RaiseBlindsAtMinutes"));
myChangeCompleteBlindsDialog->spinBox_raiseSmallBlindEveryHands->setValue(myConfig->readConfigInt("RaiseSmallBlindEveryHands"));
myChangeCompleteBlindsDialog->spinBox_raiseSmallBlindEveryMinutes->setValue(myConfig->readConfigInt("RaiseSmallBlindEveryMinutes"));
myChangeCompleteBlindsDialog->radioButton_alwaysDoubleBlinds->setChecked(myConfig->readConfigInt("AlwaysDoubleBlinds"));
myChangeCompleteBlindsDialog->radioButton_manualBlindsOrder->setChecked(myConfig->readConfigInt("ManualBlindsOrder"));
myChangeCompleteBlindsDialog->listWidget_blinds->clear();
myChangeCompleteBlindsDialog->spinBox_input->setMinimum(myChangeCompleteBlindsDialog->spinBox_firstSmallBlind->value()+1);
std::list<int> myBlindsList = myConfig->readConfigIntList("ManualBlindsList");
std::list<int>::iterator it1;
for(it1= myBlindsList.begin(); it1 != myBlindsList.end(); it1++) {
myChangeCompleteBlindsDialog->listWidget_blinds->addItem(QString::number(*it1,10));
}
myChangeCompleteBlindsDialog->sortBlindsList();
myChangeCompleteBlindsDialog->radioButton_afterThisAlwaysDoubleBlinds->setChecked(myConfig->readConfigInt("AfterMBAlwaysDoubleBlinds"));
myChangeCompleteBlindsDialog->radioButton_afterThisAlwaysRaiseAbout->setChecked(myConfig->readConfigInt("AfterMBAlwaysRaiseAbout"));
myChangeCompleteBlindsDialog->spinBox_afterThisAlwaysRaiseValue->setValue(myConfig->readConfigInt("AfterMBAlwaysRaiseValue"));
myChangeCompleteBlindsDialog->radioButton_afterThisStayAtLastBlind->setChecked(myConfig->readConfigInt("AfterMBStayAtLastBlind"));
QDialog::exec();
}
void newGameDialogImpl::callChangeBlindsDialog(bool show) {
if(show) {
myChangeCompleteBlindsDialog->exec();
if(myChangeCompleteBlindsDialog->result() == QDialog::Accepted ) {}
else {
radioButton_useSavedBlindsSettings->setChecked(TRUE);
}
}
}