set session for chat
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@@ -695,11 +695,12 @@ void gameTableImpl::initGui(int speed)
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horizontalSlider_speed->setValue(guiGameSpeed);
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setSpeeds();
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}
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//set session for chat
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myChat->setSession(this->getSession());
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}
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boost::shared_ptr<Session> gameTableImpl::getSession() { assert(myStartWindow->getSession().get()); return myStartWindow->getSession(); }
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// void gameTableImpl::setSession(boost::shared_ptr<Session> session) { mySession = session; }
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//refresh-Funktionen
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void gameTableImpl::refreshSet() {
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