From 3e8512a2ea49cf3b4e8691b876c1ff150aff4dd9 Mon Sep 17 00:00:00 2001 From: lotodore Date: Thu, 30 Jul 2009 22:11:12 +0000 Subject: [PATCH] Adding logging. --- src/net/common/serverlobbythread.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/net/common/serverlobbythread.cpp b/src/net/common/serverlobbythread.cpp index 6ee0b54b..ff526260 100644 --- a/src/net/common/serverlobbythread.cpp +++ b/src/net/common/serverlobbythread.cpp @@ -588,6 +588,7 @@ ServerLobbyThread::HandleRead(const boost::system::error_code &ec, SessionId ses } else if (ec == boost::asio::error::interrupted || ec == boost::asio::error::try_again) { + LOG_ERROR("Session " << sessionId << " - recv interrupted: " << ec); session.sessionData->GetAsioSocket()->async_read_some( boost::asio::buffer(buf.recvBuf + buf.recvBufUsed, RECV_BUF_SIZE - buf.recvBufUsed), boost::bind( @@ -599,7 +600,7 @@ ServerLobbyThread::HandleRead(const boost::system::error_code &ec, SessionId ses } else { - LOG_ERROR("Connection closed: " << ec); + LOG_ERROR("Session " << sessionId << " - Connection closed: " << ec); // On error: Close this session. boost::shared_ptr game = InternalGetGameFromId(session.sessionData->GetGameId()); if (game)