starts human player input filed redesign - PART V (do remembered actions)

This commit is contained in:
doitux
2007-10-18 23:34:15 +00:00
parent 6a297effc1
commit 3ebff1e91d
2 changed files with 89 additions and 33 deletions
+87 -33
View File
@@ -1929,6 +1929,10 @@ void mainWindowImpl::dealHoleCards() {
void mainWindowImpl::dealBeRoCards(int myBeRoID) {
uncheckMyButtons();
myButtonsCheckable(FALSE);
clearMyButtons();
switch(myBeRoID) {
case 1: { dealFlopCards0(); }
@@ -2099,6 +2103,12 @@ void mainWindowImpl::dealRiverCards2() {
void mainWindowImpl::provideMyActions() {
QString pushButtonFoldString;
QString pushButtonBetRaiseString;
QString lastPushButtonBetRaiseString = pushButton_BetRaise->text();
QString pushButtonCallCheckString;
QString lastPushButtonCallCheckString = pushButton_CallCheck->text();
Game *currentGame = mySession->getCurrentGame();
HandInterface *currentHand = currentGame->getCurrentHand();
@@ -2124,32 +2134,34 @@ void mainWindowImpl::provideMyActions() {
case 0: {
if (currentGame->getSeatsList()->front()->getMyCash()+currentGame->getSeatsList()->front()->getMySet() > currentHand->getCurrentBeRo()->getHighestSet()) {
pushButton_BetRaise->setText("Raise");
pushButtonBetRaiseString = "Raise";
}
if (currentGame->getSeatsList()->front()->getMySet()== currentHand->getCurrentBeRo()->getHighestSet() && currentGame->getSeatsList()->front()->getMyButton() == 3) { pushButton_CallCheck->setText("Check"); }
else { pushButton_CallCheck->setText("Call "+QString::number(getMyCallAmount())+"$" ); }
pushButton_Fold->setText("Fold");
if (currentGame->getSeatsList()->front()->getMySet()== currentHand->getCurrentBeRo()->getHighestSet() && currentGame->getSeatsList()->front()->getMyButton() == 3) { pushButtonCallCheckString = "Check"; }
else { pushButtonCallCheckString = "Call "+QString::number(getMyCallAmount())+"$"; }
pushButtonFoldString = "Fold";
}
break;
case 1: {
if (currentHand->getCurrentBeRo()->getHighestSet() == 0 && pushButton_Fold->isCheckable()) {
pushButton_Fold->setText("Check / Fold");
pushButtonFoldString = "Check / Fold";
}
else { pushButton_Fold->setText("Fold"); }
else { pushButtonFoldString = "Fold"; }
// cout << "highestSet in meInAction " << currentHand->getCurrentBeRo()->getHighestSet() << endl;
if (currentHand->getCurrentBeRo()->getHighestSet() == 0) {
if(pushButton_CallCheck->isCheckable()) { pushButton_CallCheck->setText("Check / Call"); }
else { pushButton_CallCheck->setText("Check"); }
pushButton_BetRaise->setText("Bet");
if(pushButton_CallCheck->isCheckable()) { pushButtonCallCheckString = "Check / Call"; }
else { pushButtonCallCheckString = "Check"; }
pushButtonBetRaiseString = "Bet";
}
if (currentHand->getCurrentBeRo()->getHighestSet() > 0 && currentHand->getCurrentBeRo()->getHighestSet() > currentGame->getSeatsList()->front()->getMySet()) {
pushButton_CallCheck->setText("Call "+QString::number(getMyCallAmount())+"$" );
pushButtonCallCheckString = "Call "+QString::number(getMyCallAmount())+"$" ;
if (currentGame->getSeatsList()->front()->getMyCash()+currentGame->getSeatsList()->front()->getMySet() > currentHand->getCurrentBeRo()->getHighestSet()) {
pushButton_BetRaise->setText("Raise");
pushButtonBetRaiseString = "Raise";
}
}
}
@@ -2157,21 +2169,21 @@ void mainWindowImpl::provideMyActions() {
case 2: {
if (currentHand->getCurrentBeRo()->getHighestSet() == 0 && pushButton_Fold->isCheckable()) {
pushButton_Fold->setText("Check / Fold");
pushButtonFoldString = "Check / Fold";
}
else { pushButton_Fold->setText("Fold"); }
else { pushButtonFoldString = "Fold"; }
// cout << "highestSet in meInAction " << currentHand->getCurrentBeRo()->getHighestSet() << endl;
if (currentHand->getCurrentBeRo()->getHighestSet() == 0) {
if(pushButton_CallCheck->isCheckable()) { pushButton_CallCheck->setText("Check / Call"); }
else { pushButton_CallCheck->setText("Check"); }
pushButton_BetRaise->setText("Bet");
if(pushButton_CallCheck->isCheckable()) { pushButtonCallCheckString = "Check / Call"; }
else { pushButtonCallCheckString = "Check"; }
pushButtonBetRaiseString = "Bet";
}
if (currentHand->getCurrentBeRo()->getHighestSet() > 0 && currentHand->getCurrentBeRo()->getHighestSet() > currentGame->getSeatsList()->front()->getMySet()) {
pushButton_CallCheck->setText("Call "+QString::number(getMyCallAmount())+"$" );
pushButtonCallCheckString = "Call "+QString::number(getMyCallAmount())+"$" ;
if (currentGame->getSeatsList()->front()->getMyCash()+currentGame->getSeatsList()->front()->getMySet() > currentHand->getCurrentBeRo()->getHighestSet()) {
pushButton_BetRaise->setText("Raise");
pushButtonBetRaiseString = "Raise";
}
}
}
@@ -2179,21 +2191,21 @@ void mainWindowImpl::provideMyActions() {
case 3: {
if (currentHand->getCurrentBeRo()->getHighestSet() == 0 && pushButton_Fold->isCheckable()) {
pushButton_Fold->setText("Check / Fold");
pushButtonFoldString = "Check / Fold";
}
else { pushButton_Fold->setText("Fold"); }
else { pushButtonFoldString = "Fold"; }
// cout << "highestSet in meInAction " << currentHand->getCurrentBeRo()->getHighestSet() << endl;
if (currentHand->getCurrentBeRo()->getHighestSet() == 0) {
if(pushButton_CallCheck->isCheckable()) { pushButton_CallCheck->setText("Check / Call"); }
else { pushButton_CallCheck->setText("Check"); }
pushButton_BetRaise->setText("Bet");
if(pushButton_CallCheck->isCheckable()) { pushButtonCallCheckString = "Check / Call"; }
else { pushButtonCallCheckString = "Check"; }
pushButtonBetRaiseString = "Bet";
}
if (currentHand->getCurrentBeRo()->getHighestSet() > 0 && currentHand->getCurrentBeRo()->getHighestSet() > currentGame->getSeatsList()->front()->getMySet()) {
pushButton_CallCheck->setText("Call "+QString::number(getMyCallAmount())+"$" );
pushButtonCallCheckString = "Call "+QString::number(getMyCallAmount())+"$" ;
if (currentGame->getSeatsList()->front()->getMyCash()+currentGame->getSeatsList()->front()->getMySet() > currentHand->getCurrentBeRo()->getHighestSet()) {
pushButton_BetRaise->setText("Raise");
pushButtonBetRaiseString = "Raise";
}
}
}
@@ -2201,6 +2213,14 @@ void mainWindowImpl::provideMyActions() {
default: {}
}
//if text changed on checked button --> uncheck to prevent unwanted actions
if((pushButtonCallCheckString != lastPushButtonCallCheckString && pushButton_CallCheck->isChecked()) || (pushButtonBetRaiseString != lastPushButtonBetRaiseString && pushButton_BetRaise->isChecked()) ) { uncheckMyButtons(); }
pushButton_Fold->setText(pushButtonFoldString);
pushButton_BetRaise->setText(pushButtonBetRaiseString);
pushButton_CallCheck->setText(pushButtonCallCheckString);
myBetRaise();
}
}
@@ -2283,9 +2303,6 @@ void mainWindowImpl::disableMyButtons() {
// pushButton_BetRaise->setText("");
// pushButton_CallCheck->setText("");
// pushButton_Fold->setText("");
myButtonsCheckable(TRUE);
}
@@ -2549,7 +2566,9 @@ void mainWindowImpl::pushButtonBetRaiseClicked(bool checked) {
radioButton_manualAction->click();
}
else {}
else {
pushButtonBetRaiseIsChecked = FALSE;
}
}
else {
mySet();
@@ -2573,7 +2592,9 @@ void mainWindowImpl::pushButtonCallCheckClicked(bool checked) {
if(!radioButton_manualAction->isChecked())
radioButton_manualAction->click();
}
else {}
else {
pushButtonCallCheckIsChecked = FALSE;
}
}
else {
myCallCheck();
@@ -2597,7 +2618,9 @@ void mainWindowImpl::pushButtonFoldClicked(bool checked) {
if(!radioButton_manualAction->isChecked())
radioButton_manualAction->click();
}
else {}
else {
pushButtonFoldIsChecked = FALSE;
}
}
else {
myFold();
@@ -2621,7 +2644,9 @@ void mainWindowImpl::pushButtonAllInClicked(bool checked) {
if(!radioButton_manualAction->isChecked())
radioButton_manualAction->click();
}
else {}
else {
pushButtonAllInIsChecked = FALSE;
}
}
else {
myAllIn();
@@ -2662,8 +2687,16 @@ void mainWindowImpl::nextPlayerAnimation() {
refreshCash();
//refresh actions for human player
provideMyActions();
if(currentHand->getLastPlayersTurn() == 0) {
myButtonsCheckable(FALSE);
clearMyButtons();
}
else {
myButtonsCheckable(TRUE);
provideMyActions();
}
nextPlayerAnimationTimer->start(nextPlayerSpeed1);
}
@@ -2715,6 +2748,10 @@ void mainWindowImpl::postRiverAnimation1Action() { mySession->getCurrentGame()->
void mainWindowImpl::postRiverRunAnimation1() { postRiverRunAnimation1Timer->start(postRiverRunAnimationSpeed); }
void mainWindowImpl::postRiverRunAnimation2() {
uncheckMyButtons();
myButtonsCheckable(FALSE);
clearMyButtons();
// int i;
HandInterface *currentHand = mySession->getCurrentGame()->getCurrentHand();
@@ -3535,6 +3572,8 @@ void mainWindowImpl::nextRoundCleanGui() {
//fix press mouse button during bankrupt with anti-peek-mode
this->mouseOverFlipCards(FALSE);
uncheckMyButtons();
}
void mainWindowImpl::stopTimer() {
@@ -4090,6 +4129,21 @@ void mainWindowImpl::mouseOverFlipCards(bool front) {
}
}
void mainWindowImpl::uncheckMyButtons() {
pushButton_BetRaise->setChecked(FALSE);
pushButton_CallCheck->setChecked(FALSE);
pushButton_Fold->setChecked(FALSE);
pushButton_AllIn->setChecked(FALSE);
}
void mainWindowImpl::clearMyButtons() {
pushButton_BetRaise->setText("");
pushButton_CallCheck->setText("");
pushButton_Fold->setText("");
}
void mainWindowImpl::myButtonsCheckable(bool state) {
if(state) {
+2
View File
@@ -310,6 +310,8 @@ public slots:
void mouseOverFlipCards(bool front);
void uncheckMyButtons();
void clearMyButtons();
void myButtonsCheckable(bool state);
void changePlayingMode();