new distributePot function
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@@ -28,8 +28,8 @@ public:
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GameState getMyBeRoID() const { return myBeRoID; }
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int getHighestCardsValue() const {return 0; }
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void setHighestCardsValue(int theValue) {}
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int getHighestCardsValue() const { std::cout << "getHighestCardsValue() in wrong BeRo" << std::endl; return 0; }
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void setHighestCardsValue(int theValue) { }
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void resetFirstRun() { firstRun = false; }
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