new distributePot function
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@@ -64,8 +64,8 @@ void LocalBeRoPostRiver::run() {
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// cout << "myAggressive: " << getMyHand()->getPlayerArray()[0]->getMyAggressive() << endl;
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// Pot-Verteilung
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// getMyHand()->getBoard()->distributePot();
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distributePot();
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getMyHand()->getBoard()->distributePot();
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//Pot auf 0 setzen
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getMyHand()->getBoard()->setPot(0);
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