Fixing cppcheck "Prefer prefix ++/-- operators for non-primitive types." issues.

This commit is contained in:
lotodore
2011-02-09 14:33:39 +00:00
parent 07a4403e97
commit 4032bf48a2
24 changed files with 173 additions and 173 deletions
+1 -1
View File
@@ -107,7 +107,7 @@ ClientBoard::collectSets()
boost::recursive_mutex::scoped_lock lock(m_syncMutex);
sets = 0;
PlayerListConstIterator it_c;
for (it_c=seatsList->begin(); it_c!=seatsList->end(); it_c++)
for (it_c=seatsList->begin(); it_c!=seatsList->end(); ++it_c)
sets += (*it_c)->getMySet();
}
+6 -6
View File
@@ -28,7 +28,7 @@ ClientHand::ClientHand(boost::shared_ptr<EngineFactory> f, GuiInterface *g, boos
{
PlayerListIterator it;
for(it=seatsList->begin(); it!=seatsList->end(); it++) {
for(it=seatsList->begin(); it!=seatsList->end(); ++it) {
(*it)->setHand(this);
// myFlipCards auf 0 setzen
(*it)->setMyCardsFlip(0, 0);
@@ -37,7 +37,7 @@ ClientHand::ClientHand(boost::shared_ptr<EngineFactory> f, GuiInterface *g, boos
// roundStartCashArray fuellen
// cardsvalue zuruecksetzen
// remove all buttons
for(it=activePlayerList->begin(); it!=activePlayerList->end(); it++) {
for(it=activePlayerList->begin(); it!=activePlayerList->end(); ++it) {
boost::shared_ptr<PlayerInterface> tmpPlayer = *it;
@@ -92,7 +92,7 @@ ClientHand::getSeatIt(unsigned uniqueId) const
boost::recursive_mutex::scoped_lock lock(m_syncMutex);
PlayerListIterator it;
for(it=seatsList->begin(); it!=seatsList->end(); it++) {
for(it=seatsList->begin(); it!=seatsList->end(); ++it) {
if((*it)->getMyUniqueID() == uniqueId) {
break;
}
@@ -107,7 +107,7 @@ ClientHand::getActivePlayerIt(unsigned uniqueId) const
boost::recursive_mutex::scoped_lock lock(m_syncMutex);
PlayerListIterator it;
for(it=activePlayerList->begin(); it!=activePlayerList->end(); it++) {
for(it=activePlayerList->begin(); it!=activePlayerList->end(); ++it) {
if((*it)->getMyUniqueID() == uniqueId) {
break;
}
@@ -122,7 +122,7 @@ ClientHand::getRunningPlayerIt(unsigned uniqueId) const
boost::recursive_mutex::scoped_lock lock(m_syncMutex);
PlayerListIterator it;
for(it=runningPlayerList->begin(); it!=runningPlayerList->end(); it++) {
for(it=runningPlayerList->begin(); it!=runningPlayerList->end(); ++it) {
if((*it)->getMyUniqueID() == uniqueId) {
break;
}
@@ -348,7 +348,7 @@ ClientHand::switchRounds()
}
} else {
it++;
++it;
}
}
}
+1 -1
View File
@@ -527,7 +527,7 @@ bool ClientPlayer::checkIfINeedToShowCards()
{
boost::recursive_mutex::scoped_lock lock(m_syncMutex);
std::list<unsigned> playerNeedToShowCardsList = currentHand->getBoard()->getPlayerNeedToShowCards();
for(std::list<unsigned>::iterator it = playerNeedToShowCardsList.begin(); it != playerNeedToShowCardsList.end(); it++)
for(std::list<unsigned>::iterator it = playerNeedToShowCardsList.begin(); it != playerNeedToShowCardsList.end(); ++it)
{
if(*it == myUniqueID) return true;
}