Fixing cppcheck "Prefer prefix ++/-- operators for non-primitive types." issues.
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@@ -60,7 +60,7 @@ void MyAvatarLabel::contextMenuEvent ( QContextMenuEvent *event ) {
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PlayerListConstIterator it_c;
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int activePlayerCounter=0;
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PlayerList seatList = currentGame->getSeatsList();
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for (it_c=seatList->begin(); it_c!=seatList->end(); it_c++) {
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for (it_c=seatList->begin(); it_c!=seatList->end(); ++it_c) {
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if((*it_c)->getMyActiveStatus()) activePlayerCounter++;
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}
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GameInfo info(myW->getSession()->getClientGameInfo(myW->getSession()->getClientCurrentGameId()));
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@@ -75,7 +75,7 @@ void MyAvatarLabel::contextMenuEvent ( QContextMenuEvent *event ) {
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action_IgnorePlayer->setEnabled(true);
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action_EditTip->setEnabled(true);
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int j=0;
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for (it_c=seatList->begin(); it_c!=seatList->end(); it_c++) {
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for (it_c=seatList->begin(); it_c!=seatList->end(); ++it_c) {
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if(myId == j) {
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if(j == 0)
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@@ -103,7 +103,7 @@ void MyAvatarLabel::contextMenuEvent ( QContextMenuEvent *event ) {
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}
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int i=0;
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for (it_c=seatList->begin(); it_c!=seatList->end(); it_c++) {
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for (it_c=seatList->begin(); it_c!=seatList->end(); ++it_c) {
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//also inactive player which stays on table can be voted to kick
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if(myContextMenuEnabled && myId != 0 && myId == i && (*it_c)->getMyType() != PLAYER_TYPE_COMPUTER && ( (*it_c)->getMyActiveStatus() || (*it_c)->getMyStayOnTableStatus() ) )
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@@ -174,7 +174,7 @@ boost::shared_ptr<Game> curGame = myW->myStartWindow->getSession()->getCurrentGa
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PlayerListConstIterator it_c;
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int seatPlace;
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PlayerList seatsList = curGame->getSeatsList();
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for (seatPlace=0,it_c=seatsList->begin(); it_c!=seatsList->end(); it_c++, seatPlace++) {
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for (seatPlace=0,it_c=seatsList->begin(); it_c!=seatsList->end(); ++it_c, seatPlace++) {
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for(int i=1;i<=5;i++)myW->playerStarsArray[i][seatPlace]->setText("");
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if(myW->myStartWindow->getSession()->getGameType() == Session::GAME_TYPE_INTERNET && !myW->getSession()->getClientPlayerInfo((*it_c)->getMyUniqueID()).isGuest && (*it_c)->getMyType() != PLAYER_TYPE_COMPUTER)
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if((*it_c)->getMyStayOnTableStatus() == TRUE && (*it_c)->getMyName()!="" && seatPlace!=0) {
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@@ -197,7 +197,7 @@ void MyAvatarLabel::refreshTooltips() {
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PlayerListConstIterator it_c;
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int seatPlace;
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PlayerList seatsList = currentGame->getSeatsList();
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for (seatPlace=0,it_c=seatsList->begin(); it_c!=seatsList->end(); it_c++, seatPlace++) {
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for (seatPlace=0,it_c=seatsList->begin(); it_c!=seatsList->end(); ++it_c, seatPlace++) {
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if((*it_c)->getMyStayOnTableStatus() == TRUE || (*it_c)->getMyActiveStatus()) {
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bool computerPlayer = false;
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if((*it_c)->getMyType() == PLAYER_TYPE_COMPUTER) { computerPlayer = true; }
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@@ -377,7 +377,7 @@ void MyAvatarLabel::putPlayerOnIgnoreList() {
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QStringList list;
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PlayerListConstIterator it_c;
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PlayerList seatList = myW->getSession()->getCurrentGame()->getSeatsList();
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for (it_c=seatList->begin(); it_c!=seatList->end(); it_c++) {
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for (it_c=seatList->begin(); it_c!=seatList->end(); ++it_c) {
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list << QString::fromUtf8((*it_c)->getMyName().c_str());
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}
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@@ -402,7 +402,7 @@ void MyAvatarLabel::reportBadAvatar() {
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int j=0;
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PlayerListConstIterator it_c;
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PlayerList seatList = currentGame->getSeatsList();
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for (it_c=seatList->begin(); it_c!=seatList->end(); it_c++) {
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for (it_c=seatList->begin(); it_c!=seatList->end(); ++it_c) {
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if(myId == j) {
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@@ -430,7 +430,7 @@ void MyAvatarLabel::startEditTip() {
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int j=0;
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PlayerListConstIterator it_c;
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PlayerList seatList = currentGame->getSeatsList();
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for (it_c=seatList->begin(); it_c!=seatList->end(); it_c++) {
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for (it_c=seatList->begin(); it_c!=seatList->end(); ++it_c) {
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if(myId == j) {
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QString nick = QString::fromUtf8((*it_c)->getMyName().c_str());
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startChangePlayerTip(nick);
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