bugfix for #0000022: Notification window kept open when game finishes
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@@ -505,6 +505,7 @@ void startWindowImpl::showClientDialog()
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else if (mySession->getGameType() == Session::GAME_TYPE_INTERNET)
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{
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if (myGuiInterface->getMyW()->isVisible())
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myGuiInterface->getMyW()->closeMessageBoxes();
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myGuiInterface->getMyW()->hide();
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if (!this->isVisible())
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this->show();
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