bugfix for #0000022: Notification window kept open when game finishes
This commit is contained in:
@@ -505,6 +505,7 @@ void startWindowImpl::showClientDialog()
|
||||
else if (mySession->getGameType() == Session::GAME_TYPE_INTERNET)
|
||||
{
|
||||
if (myGuiInterface->getMyW()->isVisible())
|
||||
myGuiInterface->getMyW()->closeMessageBoxes();
|
||||
myGuiInterface->getMyW()->hide();
|
||||
if (!this->isVisible())
|
||||
this->show();
|
||||
|
||||
Reference in New Issue
Block a user