Fixed pot distribution in network games. Resetting computer player list after each game.
This commit is contained in:
@@ -485,6 +485,12 @@ ServerRecvThread::AddComputerPlayer(boost::shared_ptr<PlayerData> player)
|
||||
m_computerPlayers.push_back(player);
|
||||
}
|
||||
|
||||
void
|
||||
ServerRecvThread::ResetComputerPlayerList()
|
||||
{
|
||||
m_computerPlayers.clear();
|
||||
}
|
||||
|
||||
size_t
|
||||
ServerRecvThread::GetCurNumberOfPlayers() const
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user