Fixed pot distribution in network games. Resetting computer player list after each game.
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@@ -115,6 +115,7 @@ protected:
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void RemoveDisconnectedPlayers();
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void AddComputerPlayer(boost::shared_ptr<PlayerData> player);
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void ResetComputerPlayerList();
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size_t GetCurNumberOfPlayers() const;
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bool IsPlayerConnected(const std::string &playerName) const;
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