Name fix.

This commit is contained in:
lotodore
2007-09-29 19:23:14 +00:00
parent e800a83193
commit 43103d6fea
6 changed files with 18 additions and 18 deletions
+3 -3
View File
@@ -30,7 +30,7 @@ enum GameMode
GAME_MODE_CLOSED
};
enum RaiseIntervallMode
enum RaiseIntervalMode
{
RAISE_ON_HANDNUMBER,
RAISE_ON_MINUTES
@@ -52,12 +52,12 @@ enum AfterManualBlindsMode
// For the sake of simplicity, this is a struct.
struct GameData
{
GameData() : maxNumberOfPlayers(0), startMoney(0), smallBlind(0), firstSmallBlind(0), raiseIntervallMode(RAISE_ON_HANDNUMBER), raiseSmallBlindEveryHandsValue(8), raiseSmallBlindEveryMinutesValue(0), raiseMode(DOUBLE_BLINDS), afterManualBlindsMode(AFTERMB_DOUBLE_BLINDS), afterMBAlwaysRaiseValue(0), handsBeforeRaise(1), guiSpeed(4), playerActionTimeoutSec(20) {}
GameData() : maxNumberOfPlayers(0), startMoney(0), smallBlind(0), firstSmallBlind(0), raiseIntervalMode(RAISE_ON_HANDNUMBER), raiseSmallBlindEveryHandsValue(8), raiseSmallBlindEveryMinutesValue(0), raiseMode(DOUBLE_BLINDS), afterManualBlindsMode(AFTERMB_DOUBLE_BLINDS), afterMBAlwaysRaiseValue(0), handsBeforeRaise(1), guiSpeed(4), playerActionTimeoutSec(20) {}
int maxNumberOfPlayers;
int startMoney;
int smallBlind;
int firstSmallBlind;
RaiseIntervallMode raiseIntervallMode;
RaiseIntervalMode raiseIntervalMode;
int raiseSmallBlindEveryHandsValue;
int raiseSmallBlindEveryMinutesValue;
RaiseMode raiseMode;