Fixing problems with join game error messages.
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@@ -168,7 +168,7 @@ protected:
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void CloseSession(SessionWrapper session);
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void SendError(boost::shared_ptr<SessionData> s, int errorCode);
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void SendJoinGameFailed(boost::shared_ptr<SessionData> s, int reason);
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void SendJoinGameFailed(boost::shared_ptr<SessionData> s, unsigned gameId, int reason);
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void SendPlayerList(boost::shared_ptr<SessionData> s);
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void SendGameList(boost::shared_ptr<SessionData> s);
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void UpdateStatisticsNumberOfPlayers();
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