Adding server log messages for admin actions.

This commit is contained in:
lotodore
2013-02-27 22:34:30 +01:00
parent 30d0ba6415
commit 44b90f9433
+2
View File
@@ -1508,6 +1508,7 @@ ServerLobbyThread::HandleNetPacketAdminRemoveGame(boost::shared_ptr<SessionData>
// Check whether game id is valid and whether the player is an admin.
if (pos != m_gameMap.end() && session->GetPlayerData() && GetBanManager().IsAdminPlayer(session->GetPlayerData()->GetDBId())) {
LOG_ERROR("Player " << session->GetPlayerData()->GetName() << "(" << session->GetPlayerData()->GetDBId() << ") removes game '" << pos->second->GetName() << "'");
InternalRemoveGame(pos->second);
netRemoveAck->set_removegameresult(AdminRemoveGameAckMessage::gameRemoveAccepted);
} else {
@@ -1542,6 +1543,7 @@ ServerLobbyThread::HandleNetPacketAdminBanPlayer(boost::shared_ptr<SessionData>
RemovePlayer(tmpPlayer->GetUniqueId(), ERR_NET_PLAYER_KICKED);
// Permanently ban the player in the database.
if (tmpPlayer->GetDBId() != DB_ID_INVALID) {
LOG_ERROR("Player " << session->GetPlayerData()->GetName() << "(" << session->GetPlayerData()->GetDBId() << ") bans player " << tmpPlayer->GetName() << "(" << tmpPlayer->GetDBId() << ")");
GetDatabase()->AsyncBlockPlayer(session->GetPlayerData()->GetUniqueId(), tmpPlayer->GetUniqueId(), tmpPlayer->GetDBId(), 0, 4);
netBanAck->set_banplayerresult(AdminBanPlayerAckMessage::banPlayerPending);
} else {