a bo
This commit is contained in:
+1
-1
@@ -6,7 +6,7 @@ official_server {
|
|||||||
SUBDIRS += pokerth_dbofficial.pro
|
SUBDIRS += pokerth_dbofficial.pro
|
||||||
}
|
}
|
||||||
client: {
|
client: {
|
||||||
# SUBDIRS += pokerth_game.pro
|
SUBDIRS += pokerth_game.pro
|
||||||
}
|
}
|
||||||
!mac:!gui_800x480:!client:!qml-client {
|
!mac:!gui_800x480:!client:!qml-client {
|
||||||
SUBDIRS += pokerth_server.pro chatcleaner.pro
|
SUBDIRS += pokerth_server.pro chatcleaner.pro
|
||||||
|
|||||||
@@ -316,19 +316,19 @@
|
|||||||
<string/>
|
<string/>
|
||||||
</property>
|
</property>
|
||||||
<property name="prefix">
|
<property name="prefix">
|
||||||
<string>$</string>
|
<string>€</string>
|
||||||
</property>
|
</property>
|
||||||
<property name="minimum">
|
<property name="minimum">
|
||||||
<number>1000</number>
|
<number>10</number>
|
||||||
</property>
|
</property>
|
||||||
<property name="maximum">
|
<property name="maximum">
|
||||||
<number>1000000</number>
|
<number>1000000</number>
|
||||||
</property>
|
</property>
|
||||||
<property name="singleStep">
|
<property name="singleStep">
|
||||||
<number>50</number>
|
<number>5</number>
|
||||||
</property>
|
</property>
|
||||||
<property name="value">
|
<property name="value">
|
||||||
<number>2000</number>
|
<number>20</number>
|
||||||
</property>
|
</property>
|
||||||
</widget>
|
</widget>
|
||||||
</item>
|
</item>
|
||||||
|
|||||||
@@ -29,6 +29,7 @@
|
|||||||
* as that of the covered work. *
|
* as that of the covered work. *
|
||||||
*****************************************************************************/
|
*****************************************************************************/
|
||||||
|
|
||||||
|
#include <boost/bind/bind.hpp>
|
||||||
#include <net/serveracceptwebhelper.h>
|
#include <net/serveracceptwebhelper.h>
|
||||||
#include <net/sessiondata.h>
|
#include <net/sessiondata.h>
|
||||||
#include <net/webreceivebuffer.h>
|
#include <net/webreceivebuffer.h>
|
||||||
@@ -58,10 +59,10 @@ ServerAcceptWebHelper::Listen(unsigned serverPort, bool /*ipv6*/, const std::str
|
|||||||
|
|
||||||
m_webSocketServer->init_asio(m_ioService.get());
|
m_webSocketServer->init_asio(m_ioService.get());
|
||||||
|
|
||||||
m_webSocketServer->set_validate_handler(boost::bind(boost::mem_fn(&ServerAcceptWebHelper::validate), this, _1));
|
m_webSocketServer->set_validate_handler(boost::bind(boost::mem_fn(&ServerAcceptWebHelper::validate), this, boost::placeholders::_1));
|
||||||
m_webSocketServer->set_open_handler(boost::bind(boost::mem_fn(&ServerAcceptWebHelper::on_open), this, _1));
|
m_webSocketServer->set_open_handler(boost::bind(boost::mem_fn(&ServerAcceptWebHelper::on_open), this, boost::placeholders::_1));
|
||||||
m_webSocketServer->set_close_handler(boost::bind(boost::mem_fn(&ServerAcceptWebHelper::on_close), this, _1));
|
m_webSocketServer->set_close_handler(boost::bind(boost::mem_fn(&ServerAcceptWebHelper::on_close), this, boost::placeholders::_1));
|
||||||
m_webSocketServer->set_message_handler(boost::bind(boost::mem_fn(&ServerAcceptWebHelper::on_message), this, _1, _2));
|
m_webSocketServer->set_message_handler(boost::bind(boost::mem_fn(&ServerAcceptWebHelper::on_message), this, boost::placeholders::_1,boost::placeholders:: _2));
|
||||||
|
|
||||||
m_webSocketServer->listen(serverPort);
|
m_webSocketServer->listen(serverPort);
|
||||||
m_webSocketServer->start_accept();
|
m_webSocketServer->start_accept();
|
||||||
|
|||||||
@@ -66,7 +66,7 @@ static bool LessThanPlayerHandStartMoney(const boost::shared_ptr<PlayerInterface
|
|||||||
|
|
||||||
|
|
||||||
ServerGame::ServerGame(boost::shared_ptr<ServerLobbyThread> lobbyThread, u_int32_t id, const string &name, const string &pwd, const GameData &gameData,
|
ServerGame::ServerGame(boost::shared_ptr<ServerLobbyThread> lobbyThread, u_int32_t id, const string &name, const string &pwd, const GameData &gameData,
|
||||||
unsigned adminPlayerId, unsigned creatorPlayerDBId, GuiInterface &gui, ConfigFile &playerConfig)
|
unsigned adminPlayerId, unsigned creatorPlayerDBId, GuiInterface &gui, ConfigFile &playerConfig)
|
||||||
: m_adminPlayerId(adminPlayerId), m_lobbyThread(lobbyThread), m_gui(gui),
|
: m_adminPlayerId(adminPlayerId), m_lobbyThread(lobbyThread), m_gui(gui),
|
||||||
m_gameData(gameData), m_curState(NULL), m_id(id), m_name(name),
|
m_gameData(gameData), m_curState(NULL), m_id(id), m_name(name),
|
||||||
m_password(pwd), m_creatorPlayerDBId(creatorPlayerDBId), m_playerConfig(playerConfig),
|
m_password(pwd), m_creatorPlayerDBId(creatorPlayerDBId), m_playerConfig(playerConfig),
|
||||||
|
|||||||
@@ -92,7 +92,7 @@ using namespace boost::chrono;
|
|||||||
|
|
||||||
#define GAME_MAX_NUM_JOINS_PER_PLAYER 6
|
#define GAME_MAX_NUM_JOINS_PER_PLAYER 6
|
||||||
|
|
||||||
//#define TESTS_LATE_REG // (albmed) To develop set this define, to compile comment until reentry is implemented
|
#define TESTS_LATE_REG // (albmed) To develop set this define, to compile comment until reentry is implemented
|
||||||
|
|
||||||
// Helper functions
|
// Helper functions
|
||||||
|
|
||||||
@@ -157,7 +157,7 @@ static void SendNewRoundCards(ServerGame &server, Game &curGame, int state)
|
|||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
default: {
|
default: {
|
||||||
//
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -250,7 +250,7 @@ GetRandomFreeSeat(PlayerList playerList) {
|
|||||||
for (int i = 0; i < v.size(); i++) {
|
for (int i = 0; i < v.size(); i++) {
|
||||||
if (v[i] == 0) {
|
if (v[i] == 0) {
|
||||||
seat = i;
|
seat = i;
|
||||||
beak;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
+435
-425
File diff suppressed because it is too large
Load Diff
+452
-552
File diff suppressed because it is too large
Load Diff
+7458
-7587
File diff suppressed because it is too large
Load Diff
+7713
-6297
File diff suppressed because it is too large
Load Diff
+47370
-13625
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user