Console client: Separate lib stuff from console client, in order to use it for tests.

This commit is contained in:
lotodore
2008-12-23 17:24:31 +00:00
parent 04616ef89c
commit 457ce36a98
39 changed files with 2165 additions and 28 deletions
+23 -3
View File
@@ -1,10 +1,30 @@
using System;
/***************************************************************************
* Copyright (C) 2008 by Lothar May *
* *
* This file is part of pokerth_console. *
* pokerth_console is free software: you can redistribute it and/or *
* modify it under the terms of the GNU Affero General Public License *
* as published by the Free Software Foundation, either version 3 of *
* the License, or (at your option) any later version. *
* *
* pokerth_console is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the *
* GNU Affero General Public License along with pokerth_console. *
* If not, see <http://www.gnu.org/licenses/>. *
***************************************************************************/
using System;
using System.Collections.Generic;
using System.Text;
using pokerth_lib;
namespace pokerth_console
{
class ConsoleCallback : ICallback
class ConsoleCallback : pokerth_lib.ICallback
{
public void InitDone()
{
@@ -28,7 +48,7 @@ namespace pokerth_console
Console.WriteLine("Game was started. Players: {0}", outPlayers);
}
public void HandStarted(Hand h)
public void HandStarted(pokerth_lib.Hand h)
{
Console.WriteLine("New hand. Your cards: {0} {1}. Your money: {2}.",
Log.CardToString(h.Players[h.MyPlayerId].Cards[0]),