additional log in sqlite-db + preparation for replay mode
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@@ -74,6 +74,8 @@ public:
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void setCurrentHandID(int theValue) { currentHandID = theValue; }
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int getCurrentHandID() const { return currentHandID; }
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unsigned getDealerPosition() const { return dealerPosition; }
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boost::shared_ptr<PlayerInterface> getPlayerByUniqueId(unsigned id);
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boost::shared_ptr<PlayerInterface> getCurrentPlayer();
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