wait game dialog fix2
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@@ -369,6 +369,10 @@ void gameLobbyDialogImpl::refresh(int actionID) {
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headerList2 << tr("Available Players");
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headerList2 << tr("Available Players");
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myNickListModel->setHorizontalHeaderLabels(headerList2);
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myNickListModel->setHorizontalHeaderLabels(headerList2);
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//stop waitStartGameMsgBox
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waitStartGameMsgBoxTimer->stop();
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waitStartGameMsgBox->hide();
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this->accept();
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this->accept();
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myW->show();
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myW->show();
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}
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}
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@@ -1171,7 +1175,7 @@ void gameLobbyDialogImpl::leaveGame() {
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autoStartTimerOverlay->hide();
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autoStartTimerOverlay->hide();
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autoStartTimer->stop();
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autoStartTimer->stop();
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//stop autoStartTimerOverlay
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//stop waitStartGameMsgBox
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waitStartGameMsgBoxTimer->stop();
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waitStartGameMsgBoxTimer->stop();
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waitStartGameMsgBox->hide();
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waitStartGameMsgBox->hide();
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}
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}
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@@ -1303,6 +1307,9 @@ void gameLobbyDialogImpl::reject()
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void gameLobbyDialogImpl::closeEvent(QCloseEvent *event)
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void gameLobbyDialogImpl::closeEvent(QCloseEvent *event)
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{
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{
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event->accept();
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event->accept();
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//stop waitStartGameMsgBox
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waitStartGameMsgBoxTimer->stop();
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waitStartGameMsgBox->hide();
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}
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}
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