flip holcards when all active players all in
This commit is contained in:
@@ -222,6 +222,7 @@ void LocalHand::switchRounds() {
|
||||
myBoard->collectPot();
|
||||
myGui->refreshPot();
|
||||
myGui->refreshSet();
|
||||
myGui->flipHolecardsAllIn();
|
||||
actualRound++;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user