flip holcards when all active players all in
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@@ -136,7 +136,9 @@ public slots:
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void postRiverRunAnimation3();
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void postRiverRunAnimation4();
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void postRiverRunAnimation5();
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void postRiverRunAnimation6();
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void postRiverRunAnimation6();
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void flipHolecardsAllIn();
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void handSwitchRounds();
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