Next steps on getting 800x480 gui running on Android. The first time on Motorola Defy (Android 2.2) the gametable looks nice and is really useable ;-)
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@@ -75,9 +75,13 @@ startWindowImpl::startWindowImpl(ConfigFile *c, Log *l)
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#ifdef GUI_800x480
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this->menubar->setStyleSheet("QMenuBar { background-color: #4B4B4B; font-size:20px; border-width: 0px;} QMenuBar::item { color: #F0F0F0; }");
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centralwidget->setStyleSheet(".QWidget { background-image: url(\""+myAppDataPath+"gfx/gui/misc/startwindowbg_800x480.png\"); background-position: bottom center; background-origin: content; background-repeat: no-repeat;}");
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#ifdef ANDROID
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centralwidget->setStyleSheet(".QWidget { background-image: url(:/android/android-data/gfx/gui/misc/startwindowbg_800x480.png); background-position: bottom center; background-origin: content; background-repeat: no-repeat;}");
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this->setAttribute(Qt::WA_LockLandscapeOrientation);
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this->showFullScreen();
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#else
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centralwidget->setStyleSheet(".QWidget { background-image: url(\""+myAppDataPath+"gfx/gui/misc/startwindowbg_800x480.png\"); background-position: bottom center; background-origin: content; background-repeat: no-repeat;}");
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#endif
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pushButtonStart_Local_Game->setStyleSheet("QPushButton { text-align:left; font-weight:bold; padding-left: 3px; padding-bottom: 3px; padding-top: 3px; padding-right: 3px; background-color: #4B4B4B; color: #F0F0F0; font-size:20px; border-width: 0px;}");
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pushButtonInternet_Game->setStyleSheet("QPushButton { text-align:left; font-weight:bold; padding-left: 3px; padding-bottom: 3px; padding-top: 3px; padding-right: 3px; background-color: #4B4B4B; color: #F0F0F0; font-size:20px; border-width: 0px;}");
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pushButton_Create_Network_Game->setStyleSheet("QPushButton { text-align:left; font-weight:bold; padding-left: 3px; padding-bottom: 3px; padding-top: 3px; padding-right: 3px; background-color: #4B4B4B; color: #F0F0F0; font-size:20px; border-width: 0px;}");
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