Next steps on getting 800x480 gui running on Android. The first time on Motorola Defy (Android 2.2) the gametable looks nice and is really useable ;-)
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+9
-5
@@ -88,12 +88,12 @@ int main( int argc, char **argv )
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//create defaultconfig
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ConfigFile *myConfig = new ConfigFile(argv[0], false);
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Log *myLog = new Log(myConfig);
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#ifndef ANDROID
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// set PlastiqueStyle even for mac-version to prevent artefacts on styled widgets
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a.setStyle(new QPlastiqueStyle);
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QString myAppDataPath = QString::fromUtf8(myConfig->readConfigString("AppDataDir").c_str());
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//set QApplication default font
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#endif
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QString myAppDataPath = QString::fromUtf8(myConfig->readConfigString("AppDataDir").c_str());
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//set QApplication default font
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QFontDatabase::addApplicationFont (myAppDataPath +"fonts/n019003l.pfb");
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QFontDatabase::addApplicationFont (myAppDataPath +"fonts/VeraBd.ttf");
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@@ -112,12 +112,16 @@ int main( int argc, char **argv )
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#endif
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a.setStyleSheet(font1String + " QDialogButtonBox, QMessageBox { dialogbuttonbox-buttons-have-icons: 1; dialog-ok-icon: url(:/gfx/dialog_ok_apply.png); dialog-cancel-icon: url(:/gfx/dialog_close.png); dialog-close-icon: url(:/gfx/dialog_close.png); dialog-yes-icon: url(:/gfx/dialog_ok_apply.png); dialog-no-icon: url(:/gfx/dialog_close.png) }");
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#ifdef ANDROID
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a.setAttribute(Qt::WA_LockLandscapeOrientation);
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#else
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QPixmap *pixmap = new QPixmap(myAppDataPath + "gfx/gui/misc/welcomepokerth.png");
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StartSplash splash(*pixmap);
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if(!myConfig->readConfigInt("DisableSplashScreenOnStartup")) {
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splash.show();
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splash.showMessage(QString("Version %1").arg(POKERTH_BETA_RELEASE_STRING), 0x0042, QColor(240,240,240));
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}
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}
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#endif
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//Set translations
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QTranslator qtTranslator;
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