Adding plain text password authentication for testing.
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+4
-4
@@ -76,10 +76,10 @@ static ber_tlv_tag_t asn_DEF_InitAckMessage_tags_1[] = {
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(ASN_TAG_CLASS_UNIVERSAL | (16 << 2))
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};
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static asn_TYPE_tag2member_t asn_MAP_InitAckMessage_tag2el_1[] = {
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{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 1, 0, 2 }, /* latestBetaRevision at 101 */
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{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 2, -1, 1 }, /* yourSessionId at 102 */
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{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 3, -2, 0 }, /* yourPlayerId at 104 */
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{ (ASN_TAG_CLASS_UNIVERSAL | (16 << 2)), 0, 0, 0 } /* latestGameVersion at 100 */
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{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 1, 0, 2 }, /* latestBetaRevision at 102 */
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{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 2, -1, 1 }, /* yourSessionId at 103 */
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{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 3, -2, 0 }, /* yourPlayerId at 105 */
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{ (ASN_TAG_CLASS_UNIVERSAL | (16 << 2)), 0, 0, 0 } /* latestGameVersion at 101 */
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};
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static asn_SEQUENCE_specifics_t asn_SPC_InitAckMessage_specs_1 = {
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sizeof(struct InitAckMessage),
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