Adding plain text password authentication for testing.
This commit is contained in:
+5
-5
@@ -29,8 +29,8 @@ static asn_TYPE_member_t asn_MBR_joinGameResult_3[] = {
|
||||
},
|
||||
};
|
||||
static asn_TYPE_tag2member_t asn_MAP_joinGameResult_tag2el_3[] = {
|
||||
{ (ASN_TAG_CLASS_CONTEXT | (0 << 2)), 0, 0, 0 }, /* joinGameAck at 246 */
|
||||
{ (ASN_TAG_CLASS_CONTEXT | (1 << 2)), 1, 0, 0 } /* joinGameFailed at 248 */
|
||||
{ (ASN_TAG_CLASS_CONTEXT | (0 << 2)), 0, 0, 0 }, /* joinGameAck at 247 */
|
||||
{ (ASN_TAG_CLASS_CONTEXT | (1 << 2)), 1, 0, 0 } /* joinGameFailed at 249 */
|
||||
};
|
||||
static asn_CHOICE_specifics_t asn_SPC_joinGameResult_specs_3 = {
|
||||
sizeof(struct joinGameResult),
|
||||
@@ -90,9 +90,9 @@ static ber_tlv_tag_t asn_DEF_JoinGameReplyMessage_tags_1[] = {
|
||||
(ASN_TAG_CLASS_UNIVERSAL | (16 << 2))
|
||||
};
|
||||
static asn_TYPE_tag2member_t asn_MAP_JoinGameReplyMessage_tag2el_1[] = {
|
||||
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 0, 0, 0 }, /* gameId at 244 */
|
||||
{ (ASN_TAG_CLASS_CONTEXT | (0 << 2)), 1, 0, 0 }, /* joinGameAck at 246 */
|
||||
{ (ASN_TAG_CLASS_CONTEXT | (1 << 2)), 1, 0, 0 } /* joinGameFailed at 248 */
|
||||
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 0, 0, 0 }, /* gameId at 245 */
|
||||
{ (ASN_TAG_CLASS_CONTEXT | (0 << 2)), 1, 0, 0 }, /* joinGameAck at 247 */
|
||||
{ (ASN_TAG_CLASS_CONTEXT | (1 << 2)), 1, 0, 0 } /* joinGameFailed at 249 */
|
||||
};
|
||||
static asn_SEQUENCE_specifics_t asn_SPC_JoinGameReplyMessage_specs_1 = {
|
||||
sizeof(struct JoinGameReplyMessage),
|
||||
|
||||
Reference in New Issue
Block a user