From 48c411dc008611436a724ef0f4b55ee5978f4f0c Mon Sep 17 00:00:00 2001 From: doitux Date: Wed, 3 Oct 2007 17:39:47 +0000 Subject: [PATCH] mark admin in connected players list --- src/gui/qt/gamelobbydialog/gamelobbydialogimpl.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/gui/qt/gamelobbydialog/gamelobbydialogimpl.cpp b/src/gui/qt/gamelobbydialog/gamelobbydialogimpl.cpp index 8f16cefa..15ea84a5 100644 --- a/src/gui/qt/gamelobbydialog/gamelobbydialogimpl.cpp +++ b/src/gui/qt/gamelobbydialog/gamelobbydialogimpl.cpp @@ -379,6 +379,8 @@ void gameLobbyDialogImpl::addConnectedPlayer(unsigned playerId, QString playerNa QTreeWidgetItem *item = new QTreeWidgetItem(treeWidget_connectedPlayers, 0); item->setData(0, Qt::UserRole, playerId); item->setData(0, Qt::DisplayRole, playerName); + + if(rights == PLAYER_RIGHTS_ADMIN) item->setBackground(0, QBrush(QColor(169,255,140))); if(this->isVisible() && inGame && myConfig->readConfigInt("PlayNetworkGameNotification")) { if(treeWidget_connectedPlayers->topLevelItemCount() < label_MaximumNumberOfPlayers->text().toInt()) {