change stayontable-status handling from gui to engine code

This commit is contained in:
doitux
2011-12-23 19:22:04 +00:00
parent bf81ba1d98
commit 4961e79ea1
4 changed files with 34 additions and 11 deletions
+6 -2
View File
@@ -196,7 +196,8 @@ HEADERS += src/engine/game.h \
src/engine/local_engine/replay.h \
src/gui/qt/gamelobbydialog/mynicklistsortfilterproxymodel.h \
src/gui/qt/gametable/myslider.h \
src/gui/qt/gametable/mycashlabel.h
src/gui/qt/gametable/mycashlabel.h \
src/gui/qt/sound/soundevents.h
!gui_800x480 {
FORMS += src/gui/qt/gametable.ui \
@@ -270,7 +271,8 @@ SOURCES += src/pokerth.cpp \
src/engine/local_engine/replay.cpp \
src/gui/qt/gamelobbydialog/mynicklistsortfilterproxymodel.cpp \
src/net/common/servermanagerfactoryclient.cpp \
src/gui/qt/gametable/mycashlabel.cpp
src/gui/qt/gametable/mycashlabel.cpp \
src/gui/qt/sound/soundevents.cpp
TRANSLATIONS = ts/pokerth_af.ts \
ts/pokerth_bg.ts \
ts/pokerth_zhcn.ts \
@@ -591,3 +593,5 @@ gui_800x480 {
}