change stayontable-status handling from gui to engine code
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+6
-2
@@ -196,7 +196,8 @@ HEADERS += src/engine/game.h \
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src/engine/local_engine/replay.h \
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src/gui/qt/gamelobbydialog/mynicklistsortfilterproxymodel.h \
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src/gui/qt/gametable/myslider.h \
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src/gui/qt/gametable/mycashlabel.h
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src/gui/qt/gametable/mycashlabel.h \
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src/gui/qt/sound/soundevents.h
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!gui_800x480 {
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FORMS += src/gui/qt/gametable.ui \
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@@ -270,7 +271,8 @@ SOURCES += src/pokerth.cpp \
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src/engine/local_engine/replay.cpp \
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src/gui/qt/gamelobbydialog/mynicklistsortfilterproxymodel.cpp \
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src/net/common/servermanagerfactoryclient.cpp \
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src/gui/qt/gametable/mycashlabel.cpp
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src/gui/qt/gametable/mycashlabel.cpp \
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src/gui/qt/sound/soundevents.cpp
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TRANSLATIONS = ts/pokerth_af.ts \
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ts/pokerth_bg.ts \
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ts/pokerth_zhcn.ts \
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@@ -591,3 +593,5 @@ gui_800x480 {
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}
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