Fixed player counting bug. Fixed player number. Joining/leaving network game should work now. Added player type to localplayer.

This commit is contained in:
lotodore
2007-05-08 06:45:46 +00:00
parent 5b878d9095
commit 4a10d6188c
14 changed files with 216 additions and 183 deletions
+3 -1
View File
@@ -21,6 +21,7 @@
#define PLAYERINTERFACE_H
#include "handinterface.h"
#include <playerdata.h>
class PlayerInterface{
public:
@@ -29,8 +30,9 @@ public:
virtual void setHand(HandInterface*) =0;
virtual void setMyID(const int& theValue) =0;
virtual int getMyID() const =0;
virtual unsigned getMyUniqueID() const =0;
virtual PlayerType getMyType() const =0;
virtual void setMyDude(const int& theValue) =0;
virtual int getMyDude() const =0;