Add protocol message if a game name is already in use.

This commit is contained in:
lotodore
2010-07-14 07:29:01 +00:00
parent 9b196eacdd
commit 4aa2083993
57 changed files with 182 additions and 171 deletions
+3
View File
@@ -1856,6 +1856,9 @@ ServerLobbyThread::SendJoinGameFailed(boost::shared_ptr<SessionData> s, unsigned
case NTF_NET_JOIN_NOT_INVITED :
joinFailed->joinGameFailureReason = joinGameFailureReason_notInvited;
break;
case NTF_NET_JOIN_GAME_NAME_IN_USE :
joinFailed->joinGameFailureReason = joinGameFailureReason_gameNameInUse;
break;
default :
joinFailed->joinGameFailureReason = joinGameFailureReason_invalidGame;
break;