Add protocol message if a game name is already in use.
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@@ -113,6 +113,7 @@
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#define NTF_NET_JOIN_INVALID_PASSWORD 213
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#define NTF_NET_JOIN_GUEST_FORBIDDEN 214
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#define NTF_NET_JOIN_NOT_INVITED 215
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#define NTF_NET_JOIN_GAME_NAME_IN_USE 216
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// Notifications - version
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#define NTF_NET_NEW_RELEASE_AVAILABLE 220
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