Add protocol message if a game name is already in use.
This commit is contained in:
+2
-2
@@ -34,8 +34,8 @@ static ber_tlv_tag_t asn_DEF_EndOfGameMessage_tags_1[] = {
|
||||
(ASN_TAG_CLASS_UNIVERSAL | (16 << 2))
|
||||
};
|
||||
static asn_TYPE_tag2member_t asn_MAP_EndOfGameMessage_tag2el_1[] = {
|
||||
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 0, 0, 1 }, /* gameId at 538 */
|
||||
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 1, -1, 0 } /* winnerPlayerId at 540 */
|
||||
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 0, 0, 1 }, /* gameId at 539 */
|
||||
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 1, -1, 0 } /* winnerPlayerId at 541 */
|
||||
};
|
||||
static asn_SEQUENCE_specifics_t asn_SPC_EndOfGameMessage_specs_1 = {
|
||||
sizeof(struct EndOfGameMessage),
|
||||
|
||||
Reference in New Issue
Block a user