Add protocol message if a game name is already in use.

This commit is contained in:
lotodore
2010-07-14 07:29:01 +00:00
parent 9b196eacdd
commit 4aa2083993
57 changed files with 182 additions and 171 deletions
+2 -2
View File
@@ -34,8 +34,8 @@ static ber_tlv_tag_t asn_DEF_InvitePlayerToGameMessage_tags_1[] = {
(ASN_TAG_CLASS_UNIVERSAL | (16 << 2))
};
static asn_TYPE_tag2member_t asn_MAP_InvitePlayerToGameMessage_tag2el_1[] = {
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 0, 0, 1 }, /* gameId at 390 */
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 1, -1, 0 } /* playerId at 392 */
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 0, 0, 1 }, /* gameId at 391 */
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 1, -1, 0 } /* playerId at 393 */
};
static asn_SEQUENCE_specifics_t asn_SPC_InvitePlayerToGameMessage_specs_1 = {
sizeof(struct InvitePlayerToGameMessage),