Add protocol message if a game name is already in use.
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+2
-2
@@ -34,8 +34,8 @@ static ber_tlv_tag_t asn_DEF_InvitePlayerToGameMessage_tags_1[] = {
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(ASN_TAG_CLASS_UNIVERSAL | (16 << 2))
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};
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static asn_TYPE_tag2member_t asn_MAP_InvitePlayerToGameMessage_tag2el_1[] = {
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{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 0, 0, 1 }, /* gameId at 390 */
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{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 1, -1, 0 } /* playerId at 392 */
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{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 0, 0, 1 }, /* gameId at 391 */
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{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 1, -1, 0 } /* playerId at 393 */
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};
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static asn_SEQUENCE_specifics_t asn_SPC_InvitePlayerToGameMessage_specs_1 = {
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sizeof(struct InvitePlayerToGameMessage),
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