Add server statistics which are sent by the server to every client each time they change.
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@@ -110,6 +110,7 @@ int main( int argc, char **argv )
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qRegisterMetaType<unsigned>("unsigned");
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qRegisterMetaType<boost::shared_ptr<Game> >("boost::shared_ptr<Game>");
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qRegisterMetaType<ServerStats>("ServerStats");
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///////////////////////////////////////////////////
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