New error messages.
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@@ -48,13 +48,12 @@ void timeoutMsgBoxImpl::timerRefresh() {
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if (sec < 0) sec = 0;
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switch (msgID) {
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case NETWORK_TIMEOUT_GAME_ADMIN_IDLE:
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this->setText(tr("Your open game reaches timeout in %1 seconds.").arg(sec,0,10));
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this->setText(tr("Your open game will time out in %1 seconds.").arg(sec,0,10));
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break;
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default:
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this->setText(tr("Your connection is about to time out due to inactivity in %1 seconds.").arg(sec,0,10));
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break;
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}
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}
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void timeoutMsgBoxImpl::stopTimeout() {
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