Deny ask kick if the player is not/no longer present.

This commit is contained in:
lotodore
2008-12-12 22:38:35 +00:00
parent 3fc9ee1729
commit 4bf9ceff6d
5 changed files with 50 additions and 24 deletions
+1
View File
@@ -72,6 +72,7 @@ enum DenyKickPlayerReason
KICK_DENIED_TOO_FEW_PLAYERS,
KICK_DENIED_TEMPORARY,
KICK_DENIED_OTHER_IN_PROGRESS,
KICK_DENIED_INVALID_PLAYER_ID,
KICK_DENIED_OTHER_REASON
};
+7
View File
@@ -125,6 +125,7 @@ using namespace std;
#define NET_ASK_KICK_DENIED_TOO_FEW_PLAYERS 0x0001
#define NET_ASK_KICK_DENIED_TEMPORARY 0x0002
#define NET_ASK_KICK_DENIED_OTHER_IN_PROGRESS 0x0003
#define NET_ASK_KICK_DENIED_INVALID_PLAYER_ID 0x0004
#define NET_ASK_KICK_DENIED_OTHER_REASON 0xFFFF
// Vote types
@@ -4526,6 +4527,9 @@ NetPacketAskKickPlayerDenied::SetData(const NetPacketAskKickPlayerDenied::Data &
case KICK_DENIED_OTHER_IN_PROGRESS:
tmpData->denyReason = htons(NET_ASK_KICK_DENIED_OTHER_IN_PROGRESS);
break;
case KICK_DENIED_INVALID_PLAYER_ID:
tmpData->denyReason = htons(NET_ASK_KICK_DENIED_INVALID_PLAYER_ID);
break;
default:
tmpData->denyReason = htons(NET_ASK_KICK_DENIED_OTHER_REASON);
break;
@@ -4555,6 +4559,9 @@ NetPacketAskKickPlayerDenied::GetData(NetPacketAskKickPlayerDenied::Data &outDat
case NET_ASK_KICK_DENIED_OTHER_IN_PROGRESS:
outData.denyReason = KICK_DENIED_OTHER_IN_PROGRESS;
break;
case NET_ASK_KICK_DENIED_INVALID_PLAYER_ID:
outData.denyReason = KICK_DENIED_INVALID_PLAYER_ID;
break;
default:
outData.denyReason = KICK_DENIED_OTHER_REASON;
break;
+40 -24
View File
@@ -220,7 +220,7 @@ ServerGameThread::VoteKickAction()
abortPetition = true;
}
// 3. The kick has become invalid because the player to be kicked left.
else if (find(playerIds.begin(), playerIds.end(), m_voteKickData->kickPlayerId) == playerIds.end())
else if (!IsValidPlayer(m_voteKickData->kickPlayerId))
{
reason = PETITION_END_PLAYER_LEFT;
abortPetition = true;
@@ -327,34 +327,40 @@ ServerGameThread::InternalAskVoteKick(SessionWrapper byWhom, unsigned playerIdWh
size_t numPlayers = GetSessionManager().GetPlayerIdList().size();
if (numPlayers > 2)
{
// Lock the vote kick data.
boost::mutex::scoped_lock lock(m_voteKickDataMutex);
if (!m_voteKickData)
// Check whether the player to be kicked exists.
if (IsValidPlayer(playerIdWho))
{
// Initiate a vote kick.
unsigned playerIdByWhom = byWhom.playerData->GetUniqueId();
m_voteKickData.reset(new VoteKickData);
m_voteKickData->petitionId = m_curPetitionId++;
m_voteKickData->kickPlayerId = playerIdWho;
m_voteKickData->numVotesToKick = static_cast<int>(ceil(numPlayers / 3. * 2.));
m_voteKickData->timeLimitSec = timeoutSec + SERVER_KICK_TIMEOUT_ADD_DELAY_SEC;
// Consider first vote.
m_voteKickData->numVotesInFavourOfKicking = 1;
m_voteKickData->votedPlayerIds.push_back(playerIdByWhom);
// Lock the vote kick data.
boost::mutex::scoped_lock lock(m_voteKickDataMutex);
if (!m_voteKickData)
{
// Initiate a vote kick.
unsigned playerIdByWhom = byWhom.playerData->GetUniqueId();
m_voteKickData.reset(new VoteKickData);
m_voteKickData->petitionId = m_curPetitionId++;
m_voteKickData->kickPlayerId = playerIdWho;
m_voteKickData->numVotesToKick = static_cast<int>(ceil(numPlayers / 3. * 2.));
m_voteKickData->timeLimitSec = timeoutSec + SERVER_KICK_TIMEOUT_ADD_DELAY_SEC;
// Consider first vote.
m_voteKickData->numVotesInFavourOfKicking = 1;
m_voteKickData->votedPlayerIds.push_back(playerIdByWhom);
boost::shared_ptr<NetPacket> startPetition(new NetPacketStartKickPlayerPetition);
NetPacketStartKickPlayerPetition::Data startPetitionData;
startPetitionData.petitionId = m_voteKickData->petitionId;
startPetitionData.proposingPlayerId = playerIdByWhom;
startPetitionData.kickPlayerId = m_voteKickData->kickPlayerId;
startPetitionData.kickTimeoutSec = timeoutSec;
startPetitionData.numVotesNeededToKick = m_voteKickData->numVotesToKick;
boost::shared_ptr<NetPacket> startPetition(new NetPacketStartKickPlayerPetition);
NetPacketStartKickPlayerPetition::Data startPetitionData;
startPetitionData.petitionId = m_voteKickData->petitionId;
startPetitionData.proposingPlayerId = playerIdByWhom;
startPetitionData.kickPlayerId = m_voteKickData->kickPlayerId;
startPetitionData.kickTimeoutSec = timeoutSec;
startPetitionData.numVotesNeededToKick = m_voteKickData->numVotesToKick;
static_cast<NetPacketStartKickPlayerPetition *>(startPetition.get())->SetData(startPetitionData);
SendToAllPlayers(startPetition, SessionData::Game);
static_cast<NetPacketStartKickPlayerPetition *>(startPetition.get())->SetData(startPetitionData);
SendToAllPlayers(startPetition, SessionData::Game);
}
else
InternalDenyAskVoteKick(byWhom, playerIdWho, KICK_DENIED_OTHER_IN_PROGRESS);
}
else
InternalDenyAskVoteKick(byWhom, playerIdWho, KICK_DENIED_OTHER_IN_PROGRESS);
InternalDenyAskVoteKick(byWhom, playerIdWho, KICK_DENIED_INVALID_PLAYER_ID);
}
else
InternalDenyAskVoteKick(byWhom, playerIdWho, KICK_DENIED_TOO_FEW_PLAYERS);
@@ -693,6 +699,16 @@ ServerGameThread::AssignPlayerNumbers()
}
}
bool
ServerGameThread::IsValidPlayer(unsigned playerId) const
{
bool retVal = false;
const PlayerIdList list(GetPlayerIdList());
if (find(list.begin(), list.end(), playerId) != list.end())
retVal = true;
return retVal;
}
SessionManager &
ServerGameThread::GetSessionManager()
{
+1
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@@ -109,6 +109,7 @@ protected:
void RemoveDisconnectedPlayers();
size_t GetCurNumberOfPlayers() const;
void AssignPlayerNumbers();
bool IsValidPlayer(unsigned playerId) const;
ServerLobbyThread &GetLobbyThread();