Use own lobby chat instead of IRC. First steps, still incomplete.
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@@ -116,7 +116,8 @@ public:
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void SignalNetClientPlayerChanged(unsigned playerId, const std::string &newPlayerName);
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void SignalNetClientPlayerLeft(unsigned playerId, const std::string &playerName, int removeReason);
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void SignalNetClientNewGameAdmin(unsigned playerId, const std::string &playerName);
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void SignalNetClientChatMsg(const std::string &playerName, const std::string &msg);
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void SignalNetClientGameChatMsg(const std::string &playerName, const std::string &msg);
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void SignalNetClientLobbyChatMsg(const std::string &playerName, const std::string &msg);
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void SignalNetClientWaitDialog();
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void SignalNetClientGameListNew(unsigned gameId);
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