Use own lobby chat instead of IRC. First steps, still incomplete.
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@@ -57,7 +57,8 @@ public:
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virtual void SignalNetClientPlayerLeft(unsigned playerId, const std::string &playerName, int removeReason) = 0;
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virtual void SignalNetClientNewGameAdmin(unsigned playerId, const std::string &playerName) = 0;
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virtual void SignalNetClientChatMsg(const std::string &playerName, const std::string &msg) = 0;
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virtual void SignalNetClientGameChatMsg(const std::string &playerName, const std::string &msg) = 0;
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virtual void SignalNetClientLobbyChatMsg(const std::string &playerName, const std::string &msg) = 0;
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virtual void SignalNetClientMsgBox(const std::string &msg) = 0;
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virtual void SignalNetClientWaitDialog() = 0;
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