Exceptions are now derived from std::exception and tell source code file and line.

This commit is contained in:
lotodore
2007-10-18 20:36:49 +00:00
parent 2ba5ce4b48
commit 4c56390dc7
20 changed files with 170 additions and 147 deletions
+65 -65
View File
@@ -586,7 +586,7 @@ CheckGameInfoData(const GameInfoData *tmpData)
|| !ntohl(tmpData->firstSmallBlind)
|| !ntohl(tmpData->startMoney))
{
throw NetException(ERR_SOCK_INVALID_PACKET, 0);
throw NetException(__FILE__, __LINE__, ERR_SOCK_INVALID_PACKET, 0);
}
}
@@ -598,7 +598,7 @@ NetPacket::Create(char *data, unsigned &dataSize)
// Check minimum requirements.
if (!data || dataSize < sizeof(NetPacketHeader))
{
throw NetException(ERR_SOCK_INVALID_PACKET, 0);
throw NetException(__FILE__, __LINE__, ERR_SOCK_INVALID_PACKET, 0);
}
NetPacketHeader *tmpHeader = (NetPacketHeader *)data;
@@ -608,7 +608,7 @@ NetPacket::Create(char *data, unsigned &dataSize)
if (tmpLen < sizeof(NetPacketHeader)
|| tmpLen > MAX_PACKET_SIZE)
{
throw NetException(ERR_SOCK_INVALID_PACKET, 0);
throw NetException(__FILE__, __LINE__, ERR_SOCK_INVALID_PACKET, 0);
}
else if (dataSize >= tmpLen)
{
@@ -748,7 +748,7 @@ NetPacket::Create(char *data, unsigned &dataSize)
tmpPacket = boost::shared_ptr<NetPacket>(new NetPacketError);
break;
default:
throw NetException(ERR_SOCK_INVALID_TYPE, 0);
throw NetException(__FILE__, __LINE__, ERR_SOCK_INVALID_TYPE, 0);
}
if (tmpPacket.get())
tmpPacket->SetRawData(tmpHeader);
@@ -810,7 +810,7 @@ NetPacket::SetRawData(const NetPacketHeader *p)
u_int16_t tmpLen = ntohs(p->length);
if (ntohs(p->type) != GetType())
{
throw NetException(ERR_SOCK_INVALID_PACKET, 0);
throw NetException(__FILE__, __LINE__, ERR_SOCK_INVALID_PACKET, 0);
}
// Check whether the data is valid.
Check(p);
@@ -1097,12 +1097,12 @@ NetPacket::Resize(u_int16_t newLen)
if (newLen != oldLen)
{
if (newLen < sizeof(NetPacketHeader))
throw NetException(ERR_SOCK_INTERNAL, 0);
throw NetException(__FILE__, __LINE__, ERR_SOCK_INTERNAL, 0);
else
{
NetPacketHeader *newData = (NetPacketHeader *)malloc(newLen);
if (!newData)
throw NetException(ERR_SOCK_INTERNAL, 0);
throw NetException(__FILE__, __LINE__, ERR_SOCK_INTERNAL, 0);
else
{
// Copy as much data as possible.
@@ -1130,7 +1130,7 @@ NetPacket::Check(const NetPacketHeader *data) const
u_int16_t dataLen = ntohs(data->length);
if (dataLen < m_initialSize || dataLen > m_maxSize)
{
throw NetException(ERR_SOCK_INVALID_PACKET, 0);
throw NetException(__FILE__, __LINE__, ERR_SOCK_INVALID_PACKET, 0);
}
InternalCheck(data);
@@ -1173,9 +1173,9 @@ NetPacketInit::SetData(const NetPacketInit::Data &inData)
// Some basic checks, so we don't use up too much memory.
// The constructed packet will also be checked.
if (!playerNameLen || playerNameLen > MAX_NAME_SIZE)
throw NetException(ERR_NET_INVALID_PLAYER_NAME, 0);
throw NetException(__FILE__, __LINE__, ERR_NET_INVALID_PLAYER_NAME, 0);
if (passwordLen > MAX_PASSWORD_SIZE)
throw NetException(ERR_NET_INVALID_PASSWORD_STR, 0);
throw NetException(__FILE__, __LINE__, ERR_NET_INVALID_PASSWORD_STR, 0);
int avatarSize = inData.showAvatar ? MD5_DATA_SIZE : 0;
// Resize the packet so that the data fits in.
@@ -1255,20 +1255,20 @@ NetPacketInit::InternalCheck(const NetPacketHeader* data) const
+ ADD_PADDING(passwordLength)
+ ADD_PADDING(playerNameLength))
{
throw NetException(ERR_SOCK_INVALID_PACKET, 0);
throw NetException(__FILE__, __LINE__, ERR_SOCK_INVALID_PACKET, 0);
}
// Check string sizes.
if (passwordLength > MAX_PASSWORD_SIZE
|| !playerNameLength
|| playerNameLength > MAX_NAME_SIZE)
{
throw NetException(ERR_SOCK_INVALID_PACKET, 0);
throw NetException(__FILE__, __LINE__, ERR_SOCK_INVALID_PACKET, 0);
}
// Check name string.
char *namePtr = (char *)tmpData + sizeof(NetPacketInitData) + avatarSize + ADD_PADDING(passwordLength);
if (namePtr[0] == 0)
{
throw NetException(ERR_SOCK_INVALID_PACKET, 0);
throw NetException(__FILE__, __LINE__, ERR_SOCK_INVALID_PACKET, 0);
}
}
@@ -1483,7 +1483,7 @@ NetPacketAvatarFile::SetData(const NetPacketAvatarFile::Data &inData)
int fileDataSize = static_cast<int>(inData.fileData.size());
if (fileDataSize > MAX_FILE_DATA_SIZE)
throw NetException(ERR_NET_BUF_INVALID_SIZE, 0);
throw NetException(__FILE__, __LINE__, ERR_NET_BUF_INVALID_SIZE, 0);
Resize((u_int16_t)
(sizeof(NetPacketAvatarFileData)
@@ -1532,11 +1532,11 @@ NetPacketAvatarFile::InternalCheck(const NetPacketHeader *data) const
sizeof(NetPacketAvatarFileData)
+ ADD_PADDING(fileDataSize))
{
throw NetException(ERR_SOCK_INVALID_PACKET, 0);
throw NetException(__FILE__, __LINE__, ERR_SOCK_INVALID_PACKET, 0);
}
if (!fileDataSize || fileDataSize > MAX_FILE_DATA_SIZE)
{
throw NetException(ERR_SOCK_INVALID_PACKET, 0);
throw NetException(__FILE__, __LINE__, ERR_SOCK_INVALID_PACKET, 0);
}
}
@@ -1689,9 +1689,9 @@ NetPacketGameListNew::SetData(const NetPacketGameListNew::Data &inData)
// Some basic checks, so we don't use up too much memory.
// The constructed packet will also be checked.
if (!gameNameLen || gameNameLen > MAX_NAME_SIZE)
throw NetException(ERR_NET_INVALID_GAME_NAME, 0);
throw NetException(__FILE__, __LINE__, ERR_NET_INVALID_GAME_NAME, 0);
if (numManualBlinds > MAX_NUM_MANUAL_BLINDS)
throw NetException(ERR_NET_TOO_MANY_MANUAL_BLINDS, 0);
throw NetException(__FILE__, __LINE__, ERR_NET_TOO_MANY_MANUAL_BLINDS, 0);
// Resize the packet so that the data fits in.
Resize((u_int16_t)
@@ -1786,24 +1786,24 @@ NetPacketGameListNew::InternalCheck(const NetPacketHeader* data) const
+ ADD_PADDING(gameNameLength)
+ curNumPlayers * sizeof(unsigned))
{
throw NetException(ERR_SOCK_INVALID_PACKET, 0);
throw NetException(__FILE__, __LINE__, ERR_SOCK_INVALID_PACKET, 0);
}
// Check manual blind list size
if (numManualBlinds > MAX_NUM_MANUAL_BLINDS)
{
throw NetException(ERR_SOCK_INVALID_PACKET, 0);
throw NetException(__FILE__, __LINE__, ERR_SOCK_INVALID_PACKET, 0);
}
// Check string size.
if (!gameNameLength
|| gameNameLength > MAX_NAME_SIZE)
{
throw NetException(ERR_SOCK_INVALID_PACKET, 0);
throw NetException(__FILE__, __LINE__, ERR_SOCK_INVALID_PACKET, 0);
}
// Check name string.
char *namePtr = (char *)tmpData + sizeof(NetPacketGameListNewData) + manualBlindsLength;
if (namePtr[0] == 0)
{
throw NetException(ERR_SOCK_INVALID_PACKET, 0);
throw NetException(__FILE__, __LINE__, ERR_SOCK_INVALID_PACKET, 0);
}
}
@@ -2135,7 +2135,7 @@ NetPacketPlayerInfo::SetData(const NetPacketPlayerInfo::Data &inData)
u_int16_t playerNameLen = (u_int16_t)inData.playerInfo.playerName.length();
if (!playerNameLen || playerNameLen > MAX_NAME_SIZE)
throw NetException(ERR_NET_INVALID_PLAYER_NAME, 0);
throw NetException(__FILE__, __LINE__, ERR_NET_INVALID_PLAYER_NAME, 0);
int avatarSize = inData.playerInfo.hasAvatar ? MD5_DATA_SIZE : 0;
// Resize the packet so that the data fits in.
@@ -2206,13 +2206,13 @@ NetPacketPlayerInfo::InternalCheck(const NetPacketHeader* data) const
+ avatarSize
+ ADD_PADDING(playerNameLength))
{
throw NetException(ERR_SOCK_INVALID_PACKET, 0);
throw NetException(__FILE__, __LINE__, ERR_SOCK_INVALID_PACKET, 0);
}
// Check string sizes.
if (!playerNameLength
|| playerNameLength > MAX_NAME_SIZE)
{
throw NetException(ERR_SOCK_INVALID_PACKET, 0);
throw NetException(__FILE__, __LINE__, ERR_SOCK_INVALID_PACKET, 0);
}
}
@@ -2308,11 +2308,11 @@ NetPacketCreateGame::SetData(const NetPacketCreateGame::Data &inData)
// Some basic checks, so we don't use up too much memory.
// The constructed packet will also be checked.
if (!gameNameLen || gameNameLen > MAX_NAME_SIZE)
throw NetException(ERR_NET_INVALID_PLAYER_NAME, 0);
throw NetException(__FILE__, __LINE__, ERR_NET_INVALID_PLAYER_NAME, 0);
if (passwordLen > MAX_PASSWORD_SIZE)
throw NetException(ERR_NET_INVALID_PASSWORD_STR, 0);
throw NetException(__FILE__, __LINE__, ERR_NET_INVALID_PASSWORD_STR, 0);
if (numManualBlinds > MAX_NUM_MANUAL_BLINDS)
throw NetException(ERR_NET_TOO_MANY_MANUAL_BLINDS, 0);
throw NetException(__FILE__, __LINE__, ERR_NET_TOO_MANY_MANUAL_BLINDS, 0);
int manualBlindsSize = numManualBlinds * sizeof(u_int32_t);
// Resize the packet so that the data fits in.
@@ -2374,25 +2374,25 @@ NetPacketCreateGame::InternalCheck(const NetPacketHeader* data) const
+ ADD_PADDING(passwordLength)
+ ADD_PADDING(gameNameLength))
{
throw NetException(ERR_SOCK_INVALID_PACKET, 0);
throw NetException(__FILE__, __LINE__, ERR_SOCK_INVALID_PACKET, 0);
}
// Check manual blind list size
if (numManualBlinds > MAX_NUM_MANUAL_BLINDS)
{
throw NetException(ERR_SOCK_INVALID_PACKET, 0);
throw NetException(__FILE__, __LINE__, ERR_SOCK_INVALID_PACKET, 0);
}
// Check string sizes.
if (passwordLength > MAX_PASSWORD_SIZE
|| !gameNameLength
|| gameNameLength > MAX_NAME_SIZE)
{
throw NetException(ERR_SOCK_INVALID_PACKET, 0);
throw NetException(__FILE__, __LINE__, ERR_SOCK_INVALID_PACKET, 0);
}
// Check name string.
char *namePtr = (char *)tmpData + sizeof(NetPacketCreateGameData) + manualBlindsLength + ADD_PADDING(passwordLength);
if (namePtr[0] == 0)
{
throw NetException(ERR_SOCK_INVALID_PACKET, 0);
throw NetException(__FILE__, __LINE__, ERR_SOCK_INVALID_PACKET, 0);
}
CheckGameInfoData(&tmpData->gameData);
}
@@ -2430,7 +2430,7 @@ NetPacketJoinGame::SetData(const NetPacketJoinGame::Data &inData)
// Some basic checks, so we don't use up too much memory.
// The constructed packet will also be checked.
if (passwordLen > MAX_PASSWORD_SIZE)
throw NetException(ERR_NET_INVALID_PASSWORD_STR, 0);
throw NetException(__FILE__, __LINE__, ERR_NET_INVALID_PASSWORD_STR, 0);
// Resize the packet so that the data fits in.
Resize((u_int16_t)
@@ -2479,12 +2479,12 @@ NetPacketJoinGame::InternalCheck(const NetPacketHeader* data) const
sizeof(NetPacketJoinGameData)
+ ADD_PADDING(passwordLength))
{
throw NetException(ERR_SOCK_INVALID_PACKET, 0);
throw NetException(__FILE__, __LINE__, ERR_SOCK_INVALID_PACKET, 0);
}
// Check string size.
if (passwordLength > MAX_PASSWORD_SIZE)
{
throw NetException(ERR_SOCK_INVALID_PACKET, 0);
throw NetException(__FILE__, __LINE__, ERR_SOCK_INVALID_PACKET, 0);
}
}
@@ -2521,7 +2521,7 @@ NetPacketJoinGameAck::SetData(const NetPacketJoinGameAck::Data &inData)
// Some basic checks, so we don't use up too much memory.
// The constructed packet will also be checked.
if (numManualBlinds > MAX_NUM_MANUAL_BLINDS)
throw NetException(ERR_NET_TOO_MANY_MANUAL_BLINDS, 0);
throw NetException(__FILE__, __LINE__, ERR_NET_TOO_MANY_MANUAL_BLINDS, 0);
int manualBlindsSize = numManualBlinds * sizeof(u_int32_t);
// Resize the packet so that the data fits in.
@@ -2570,13 +2570,13 @@ NetPacketJoinGameAck::InternalCheck(const NetPacketHeader* data) const
sizeof(NetPacketJoinGameAckData)
+ manualBlindsLength)
{
throw NetException(ERR_SOCK_INVALID_PACKET, 0);
throw NetException(__FILE__, __LINE__, ERR_SOCK_INVALID_PACKET, 0);
}
// Check manual blind list size
if (numManualBlinds > MAX_NUM_MANUAL_BLINDS)
{
throw NetException(ERR_SOCK_INVALID_PACKET, 0);
throw NetException(__FILE__, __LINE__, ERR_SOCK_INVALID_PACKET, 0);
}
// Semantic checks
CheckGameInfoData(&tmpData->gameData);
@@ -3067,7 +3067,7 @@ NetPacketGameStart::SetData(const NetPacketGameStart::Data &inData)
// Basic checking.
if (numPlayers < MIN_NUMBER_OF_PLAYERS || numPlayers > MAX_NUMBER_OF_PLAYERS || numPlayers != inData.startData.numberOfPlayers)
throw NetException(ERR_NET_INVALID_PLAYER_COUNT, 0);
throw NetException(__FILE__, __LINE__, ERR_NET_INVALID_PLAYER_COUNT, 0);
// Resize the packet so that the data fits in.
Resize((u_int16_t)
@@ -3135,7 +3135,7 @@ NetPacketGameStart::InternalCheck(const NetPacketHeader* data) const
sizeof(NetPacketGameStartData)
+ numPlayers * sizeof(PlayerSlotData))
{
throw NetException(ERR_SOCK_INVALID_PACKET, 0);
throw NetException(__FILE__, __LINE__, ERR_SOCK_INVALID_PACKET, 0);
}
// Semantic checks not needed.
}
@@ -3200,7 +3200,7 @@ NetPacketHandStart::InternalCheck(const NetPacketHeader* data) const
NetPacketHandStartData *tmpData = (NetPacketHandStartData *)data;
if (ntohs(tmpData->yourCard1) > 51 || ntohs(tmpData->yourCard2) > 51)
{
throw NetException(ERR_SOCK_INVALID_PACKET, 0);
throw NetException(__FILE__, __LINE__, ERR_SOCK_INVALID_PACKET, 0);
}
}
@@ -3265,7 +3265,7 @@ NetPacketPlayersTurn::InternalCheck(const NetPacketHeader* data) const
NetPacketPlayersTurnData *tmpData = (NetPacketPlayersTurnData *)data;
if (ntohs(tmpData->gameState) > GAME_STATE_RIVER)
{
throw NetException(ERR_SOCK_INVALID_PACKET, 0);
throw NetException(__FILE__, __LINE__, ERR_SOCK_INVALID_PACKET, 0);
}
}
@@ -3330,12 +3330,12 @@ NetPacketPlayersAction::InternalCheck(const NetPacketHeader* data) const
// Check whether the state is valid.
if (ntohs(tmpData->gameState) > GAME_STATE_RIVER)
{
throw NetException(ERR_SOCK_INVALID_PACKET, 0);
throw NetException(__FILE__, __LINE__, ERR_SOCK_INVALID_PACKET, 0);
}
// Check whether the player action is valid.
if (ntohs(tmpData->playerAction) > PLAYER_ACTION_ALLIN)
{
throw NetException(ERR_SOCK_INVALID_PACKET, 0);
throw NetException(__FILE__, __LINE__, ERR_SOCK_INVALID_PACKET, 0);
}
// Semantic checks are done by the server process.
}
@@ -3410,12 +3410,12 @@ NetPacketPlayersActionDone::InternalCheck(const NetPacketHeader* data) const
&& gameState != GAME_STATE_PREFLOP_SMALL_BLIND
&& gameState != GAME_STATE_PREFLOP_BIG_BLIND)
{
throw NetException(ERR_SOCK_INVALID_PACKET, 0);
throw NetException(__FILE__, __LINE__, ERR_SOCK_INVALID_PACKET, 0);
}
// Check whether the player action is valid.
if (ntohs(tmpData->playerAction) > PLAYER_ACTION_ALLIN)
{
throw NetException(ERR_SOCK_INVALID_PACKET, 0);
throw NetException(__FILE__, __LINE__, ERR_SOCK_INVALID_PACKET, 0);
}
}
@@ -3482,16 +3482,16 @@ NetPacketPlayersActionRejected::InternalCheck(const NetPacketHeader* data) const
NetPacketPlayersActionRejectedData *tmpData = (NetPacketPlayersActionRejectedData *)data;
if (ntohs(tmpData->gameState) > GAME_STATE_RIVER)
{
throw NetException(ERR_SOCK_INVALID_PACKET, 0);
throw NetException(__FILE__, __LINE__, ERR_SOCK_INVALID_PACKET, 0);
}
// Check whether the player action is valid.
if (ntohs(tmpData->playerAction) > PLAYER_ACTION_ALLIN)
{
throw NetException(ERR_SOCK_INVALID_PACKET, 0);
throw NetException(__FILE__, __LINE__, ERR_SOCK_INVALID_PACKET, 0);
}
if (!ntohs(tmpData->rejectionReason))
{
throw NetException(ERR_SOCK_INVALID_PACKET, 0);
throw NetException(__FILE__, __LINE__, ERR_SOCK_INVALID_PACKET, 0);
}
}
@@ -3555,7 +3555,7 @@ NetPacketDealFlopCards::InternalCheck(const NetPacketHeader* data) const
NetPacketDealFlopCardsData *tmpData = (NetPacketDealFlopCardsData *)data;
if (ntohs(tmpData->flopCard1) > 51 || ntohs(tmpData->flopCard2) > 51 || ntohs(tmpData->flopCard3) > 51)
{
throw NetException(ERR_SOCK_INVALID_PACKET, 0);
throw NetException(__FILE__, __LINE__, ERR_SOCK_INVALID_PACKET, 0);
}
}
@@ -3615,7 +3615,7 @@ NetPacketDealTurnCard::InternalCheck(const NetPacketHeader* data) const
NetPacketDealTurnCardData *tmpData = (NetPacketDealTurnCardData *)data;
if (ntohs(tmpData->turnCard) > 51)
{
throw NetException(ERR_SOCK_INVALID_PACKET, 0);
throw NetException(__FILE__, __LINE__, ERR_SOCK_INVALID_PACKET, 0);
}
}
@@ -3675,7 +3675,7 @@ NetPacketDealRiverCard::InternalCheck(const NetPacketHeader* data) const
NetPacketDealRiverCardData *tmpData = (NetPacketDealRiverCardData *)data;
if (ntohs(tmpData->riverCard) > 51)
{
throw NetException(ERR_SOCK_INVALID_PACKET, 0);
throw NetException(__FILE__, __LINE__, ERR_SOCK_INVALID_PACKET, 0);
}
}
@@ -3710,7 +3710,7 @@ NetPacketAllInShowCards::SetData(const NetPacketAllInShowCards::Data &inData)
u_int16_t numPlayerCards = (u_int16_t)inData.playerCards.size();
if (!numPlayerCards || numPlayerCards > MAX_NUM_PLAYER_CARDS)
throw NetException(ERR_NET_INVALID_PLAYER_CARDS, 0);
throw NetException(__FILE__, __LINE__, ERR_NET_INVALID_PLAYER_CARDS, 0);
// Resize the packet so that the data fits in.
Resize((u_int16_t)
@@ -3780,11 +3780,11 @@ NetPacketAllInShowCards::InternalCheck(const NetPacketHeader* data) const
sizeof(NetPacketAllInShowCardsData)
+ numPlayerCards * sizeof(PlayerCardsData))
{
throw NetException(ERR_SOCK_INVALID_PACKET, 0);
throw NetException(__FILE__, __LINE__, ERR_SOCK_INVALID_PACKET, 0);
}
if (ntohs(tmpData->numberOfPlayerCards) > MAX_NUMBER_OF_PLAYERS)
{
throw NetException(ERR_SOCK_INVALID_PACKET, 0);
throw NetException(__FILE__, __LINE__, ERR_SOCK_INVALID_PACKET, 0);
}
// Semantic checks not needed, this packet is sent by the server.
}
@@ -3820,7 +3820,7 @@ NetPacketEndOfHandShowCards::SetData(const NetPacketEndOfHandShowCards::Data &in
u_int16_t numPlayerResults = (u_int16_t)inData.playerResults.size();
if (!numPlayerResults || numPlayerResults > MAX_NUM_PLAYER_RESULTS)
throw NetException(ERR_NET_INVALID_PLAYER_RESULTS, 0);
throw NetException(__FILE__, __LINE__, ERR_NET_INVALID_PLAYER_RESULTS, 0);
// Resize the packet so that the data fits in.
Resize((u_int16_t)
@@ -3906,11 +3906,11 @@ NetPacketEndOfHandShowCards::InternalCheck(const NetPacketHeader* data) const
sizeof(NetPacketEndOfHandShowCardsData)
+ numPlayerResults * sizeof(PlayerResultData))
{
throw NetException(ERR_SOCK_INVALID_PACKET, 0);
throw NetException(__FILE__, __LINE__, ERR_SOCK_INVALID_PACKET, 0);
}
if (ntohs(tmpData->numberOfPlayerResults) > MAX_NUMBER_OF_PLAYERS)
{
throw NetException(ERR_SOCK_INVALID_PACKET, 0);
throw NetException(__FILE__, __LINE__, ERR_SOCK_INVALID_PACKET, 0);
}
// Semantic checks not needed, this packet is sent by the server.
}
@@ -4153,7 +4153,7 @@ NetPacketSendChatText::SetData(const NetPacketSendChatText::Data &inData)
u_int16_t textLen = (u_int16_t)inData.text.length();
if (!textLen || textLen > MAX_CHAT_TEXT_SIZE)
throw NetException(ERR_NET_INVALID_CHAT_TEXT, 0);
throw NetException(__FILE__, __LINE__, ERR_NET_INVALID_CHAT_TEXT, 0);
// Resize the packet so that the data fits in.
Resize((u_int16_t)
@@ -4197,19 +4197,19 @@ NetPacketSendChatText::InternalCheck(const NetPacketHeader* data) const
sizeof(NetPacketSendChatTextData)
+ ADD_PADDING(textLength))
{
throw NetException(ERR_SOCK_INVALID_PACKET, 0);
throw NetException(__FILE__, __LINE__, ERR_SOCK_INVALID_PACKET, 0);
}
// Check string size.
if (!textLength
|| textLength > MAX_CHAT_TEXT_SIZE)
{
throw NetException(ERR_SOCK_INVALID_PACKET, 0);
throw NetException(__FILE__, __LINE__, ERR_SOCK_INVALID_PACKET, 0);
}
// Check text string.
char *textPtr = (char *)tmpData + sizeof(NetPacketSendChatTextData);
if (textPtr[0] == 0)
{
throw NetException(ERR_SOCK_INVALID_PACKET, 0);
throw NetException(__FILE__, __LINE__, ERR_SOCK_INVALID_PACKET, 0);
}
}
@@ -4244,7 +4244,7 @@ NetPacketChatText::SetData(const NetPacketChatText::Data &inData)
u_int16_t textLen = (u_int16_t)inData.text.length();
if (!textLen || textLen > MAX_CHAT_TEXT_SIZE)
throw NetException(ERR_NET_INVALID_CHAT_TEXT, 0);
throw NetException(__FILE__, __LINE__, ERR_NET_INVALID_CHAT_TEXT, 0);
// Resize the packet so that the data fits in.
Resize((u_int16_t)
@@ -4290,13 +4290,13 @@ NetPacketChatText::InternalCheck(const NetPacketHeader* data) const
sizeof(NetPacketChatTextData)
+ ADD_PADDING(textLength))
{
throw NetException(ERR_SOCK_INVALID_PACKET, 0);
throw NetException(__FILE__, __LINE__, ERR_SOCK_INVALID_PACKET, 0);
}
// Check string size.
if (!textLength
|| textLength > MAX_CHAT_TEXT_SIZE)
{
throw NetException(ERR_SOCK_INVALID_PACKET, 0);
throw NetException(__FILE__, __LINE__, ERR_SOCK_INVALID_PACKET, 0);
}
// No more checks required - this packet is sent by the server.
}