Fixed g++ warnings. Additional client displaying.
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@@ -514,7 +514,7 @@ ClientStateWaitHand::Process(ClientThread &client)
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myCards[0] = (int)tmpData.yourCards[0];
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myCards[1] = (int)tmpData.yourCards[1];
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client.GetGame()->getPlayerArray()[0]->setMyCards(myCards);
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client.GetGame()->initHand();
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client.GetGame()->initHand();
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client.GetGame()->startHand();
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client.GetGui().dealHoleCards();
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}
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